As a result of Ренектон's K/D/A and utility, he has a somewhat poor overall win rate. He does very well in the early game, with a winrate of 49% in that phase. Unfortunately, he does worst in the mid game, where Ренектон's win rate is 46.45%., The difference between his best and worst game phases is only 2.5%. This negligible difference indicates that his power is stable throughout a whole match.
In the current meta, Ренектон is somewhat popular. He has been selected in 3.4% of recently ranked matches. He is rarely banned during champion select. Obviously, very few players see him as a major threat. In the latest ranked games, Ренектон was banned 2.4% of the time.
Ренектон is most commonly played in the top position. This occurs in 91,8% of his games. Yet, top Ренектон has the highest win rate (49,7%) of all positions but is less popular of a position (played 7,3% of the time). Currently, Ренектон's meta game is centered around dealing damage. Specifically, his gameplay should mostly be focused on physical damage. Furthermore, he is a decent tank champ. Dealing magical damage is the least significant part of Ренектон’s playstyle.
You should anticipate having to spend only a little bit of time practicing and learning to pick up Ренектон. Many League gamers believe he is one of the simplest champ to get good at. Ренектон mostly does physical damage (81% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Ренектон deals tons of damage over the course of a regular ranked game (20 609 damage). You should focus on developing him as a damage dealing champ to crush your foes.
If you are looking for a dominating carry, then you should maybe consider this champion. He has one of the top kill counts in League among all champions. Additionally, he has a relatively typical average champion death count (6 deaths). Furthermore, Ренектон's KDA is usually low with an average KDA ratio of 1.8 as well as 5.2 assists per match.
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