Thanks to Орн's K/D/A and utility, he has a fairly average overall win rate. He does very well in the mid game, with a winrate of 53.25% in that phase. Unfortunately, he does terribly in the early game, where Орн's win rate is 45.1%., The difference between his best and worst game phases is a large 8.1%. This sizeable difference makes it clear that his power spikes and fades in different parts of the match. Prepare well.
In the current meta, Орн is somewhat popular. He has been used in 4.6% of recently ranked rounds. Hardly anyone sees him as a threat. He has only been banned in about 1.3% of League of Legends games.
Орн is played mostly in the top position. This occurs in 94,2% of his games. Top Орн also has the highest win rate (50,7%) of all positions. At this time, Орн's meta game is centered around tanking. Specifically, his kit should mainly be focused on shielding carries. Additionally, he is a decent physical damage dealer champion. Dealing magical damage is the least important part of Орн’s gameplay.
You should anticipate having to spend a decent amount of time practicing and learning to pick up Орн. Most LoL gamers consider he is an average difficulty champion to main. Орн mostly causes magic damage (65% of his total damage). He also deals a significant amount of physical damage.
Орн deals a good amount of damage during a regular ranked match (19 295 damage). You may want to focus on building him as a damage dealing champion to smash your enemies.
If you are looking for a dominating damage dealer, then you should maybe consider this champion. He has one of the lowest kill counts on the Rift amongst other champs. Additionally, he has a relatively typical average champion death rate (5 deaths). Furthermore, Орн has an average KDA ratio (2.4) with 8.3 assists.
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