Because of Корки's K/D/A and utility, he has a somewhat poor overall win rate. He does very well in the early game, with a winrate of 51.6% in that phase. Unfortunately, he does terribly in the late game, where Корки's win rate is 44.5%., The difference between his best and worst game phases is a large 7.1%. This sizeable difference shows us that his power spikes and fades in different parts of the match. Prepare accordingly.
Корки has been picked very little in recent ranked League rounds. In the current meta, his popularity is 1.2%. He is rarely banned during champ select. Obviously, very few players see him as a real threat. In recent ranked rounds, Корки was banned 0.2% of the time.
You can find him typically used in the middle position. However, that is not the best position for him. The top win rate position for Корки is top (50,5%). Currently, Корки's meta game is focused on dealing damage. In particular, his build should mainly be focused on physical damage. Furthermore, he is an ok magical damage dealer champ. Supporting others and crowd control are the least significant part of Корки’s build.
You should expect to have to to dedicate a decent amount of time practicing and learning to master Корки. Most League of Legends players think he is an average difficulty champion to main. Корки primarily does magic damage (83% of his total damage). He doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Корки deals a great deal of damage during a typical round (25 987 damage). You should focus on building him as a damage dealing champion to destroy your opponents.
If you are looking for a dominating carry, then you should definitely consider this champion. He has one of the absolute best kill totals on the Rift among other champs. Furthermore, he has a fairly typical average champion death count (6 deaths). Additionally, Корки's KDA is typically average with an average KDA ratio of 2.3 as well as 6.7 assists per game.
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