Because of Аурелион Сол's K/D/A and utility, he has a fairly average overall win rate. He does very well in the late game, with a winrate of 58.6% in that phase. Unfortunately, he does very poorly in the early game, where Аурелион Сол's win rate is 40.4%., The difference between his best and worst game phases is a large 18.2%. This large difference makes it clear that his power spikes and wanes in different parts of the round. Plan well.
In the current meta, Аурелион Сол is somewhat popular. He has been used in 3.1% of recently ranked matches. He is rarely banned during champion select. Obviously, very few players see him as a substantial threat. In recent ranked games, Аурелион Сол was banned 2% of the time.
Аурелион Сол is played mostly in the middle position. This occurs in 87,8% of his matches. Yet, middle Аурелион Сол has the highest win rate (51,1%) of all positions but is less popular of a position (played 5,4% of the time). At this time, Аурелион Сол's meta game is focused on dealing damage. In particular, his kit should primarily be focused on magical damage. Dealing physical damage is the least critical part of Аурелион Сол’s build.
You should expect to have to to spend a decent amount of time practicing and learning to get good with Аурелион Сол. Many League players believe he is an average difficulty champ to get good at. Аурелион Сол primarily deals magic damage (96% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Аурелион Сол deals tons of damage during a typical game (23 771 damage). You should focus on developing him as a powerful champ to crush your enemies.
If you are looking for a dominating carry, then you should definitely consider this champion. He has one of the absolute best kill totals on the Rift among all champions. Moreover, he has a somewhat typical death total with an average of 5.8 deaths per League match. Furthermore, Аурелион Сол's KDA is usually very high with an average KDA ratio of 2.6 as well as 7.8 assists per match.
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