The Yone Rell synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with Rell, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, Yone sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with Rell. His KDA went down from NaN to NaN. This negative change shows that Rell helps Yone perform worse in competitive League games. Yet, the small difference demonstrates that this performance change is not very impactful.
When Yone plays on the same team as Rell, he sees a marginal improvement in his complete damage dealt. This may indicate that Rell provides protection for him to deal more damage or that her allyship also helps extend the round's duration. Similarly, when Yone is played alongside Rell on the same team, he usually scores many fewer killing sprees than when he plays on his own. This is contrasting evidence that he is worse when playing alongside Rell.
Additionally, when Yone plays with Rell on the same side, he on average receives a little less damage than when he fights alone. Taking not as much damage could indicate that Rell does a decent job of covering Yone during teamfights.
There is no one best companion for Yone that will 100% of the time be his best ally. However, Rell is a very typical ally for Yone. By playing on the same side as Yone, she drops their win rate by -0.5% to 48.8%. This shows that there is a weak bond between Yone and Rell that results in them performing not as well together than alone.
Rell has a much lower diffuclty than Yone. That means you don't need to be careful when arranging Rell comrades to play with, as they will require a much lower level of skill to be able to do well with you.
Fighting together, you should see an overall large increase in your team’s capacity to provide utility and CC for your side. Together, these two may be able to carry with the power of their abilities.
In contrast, by bringing Yone and Rell together, you will not be giving your other teammates enough AP. We recommend you include other champions on your team that helps cover this relative hole in this pairing's abilities.
Regardless of your Rell ally's skill level, you should focus on maximizing your gold income, warding to avoid ambushes, and taking down objectives. If you do this, you will do well anyway.
If you would like to learn all of the intricacies of Yone in order to pair well with Rell during both the laning and mid / late game phases of League rounds, you should continue reading to master a few extra tips and tricks for this champion pairing. If you listen to the build and suggestions shown above, you will increase your win rate by a lot.
The most important items to get in your Yone and Rell synergy build include Gume do Infinito, Sedenta por Sangue, and Mata-Cráquens. When Yone bought at least these three items in his build, he did significantly better when paired up with Rell than with most other common builds. In fact, Yone boasted an average win rate of 48.8% helping carry Rell with these items in his kit.
To have the best probability of defeating your oponents, you should take the Ritmo Fatal, Triunfo, Lenda: Espontaneidade, Até a Morte, Ventos Revigorantes, and Inabalável runes from the Precisão and Determinação rune sets. Out of all the rune sets players used for this team composition, this sequence of runes yielded the best win rate. In fact, these runes averaged a 48.8% winrate overall.
By default, tips, stats, and builds on how to pair Rell with Yone are given for all skill levels combined. If you want to filter the statistics and builds to a specific player tier, you should use the selection menu earlier in the counter matchup guide.