Se Draven não se movimentar, Revolução do Machado cairá próximo a seu local atual. Ela cairá diretamente nele, ou um pouco para um dos lados.
Se Draven não se movimentar após atacar, Revolução do Machado lhe direcionará na direção do movimento. Use isto para controlar onde a Revolução do Machado vai parar.
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Na rota, tente posicionar seus soldados entre as tropas inimigas e o campeão inimigo. Dessa maneira você pode usar ambos para causar o golpe letal e para ficar mais ameaçador contra seu oponente de rota.
Muita cautela ao posicionar ambos os soldados armazenados em Surja! A menos que esteja apostando tudo, sempre tenha um soldado guardado na manga caso precise escapar por uma parede ou caso tenha colocado seu primeiro soldado em uma posição ruim.
Pense em Decreto do Imperador como uma habilidade defensiva. Use-a quando o inimigo for enfrentar você ou seus aliados. Lembre-se que sua equipe pode caminhar através dos soldados invocados por Decreto do Imperador e usar isto a seu favor quando campeões inimigos de combate corpo a corpo vierem lhe enfrentar.
The Draven Azir synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with Azir, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, Draven sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with Azir. His KDA decreased from NaN to NaN. This negative change shows that Azir helps Draven perform worse in competitive LoL games. Yet, the small difference proves that this performance change is only marginal.
When Draven is paired with Azir, he sees a little decrease in his complete damage dealt. This difference may signal that Azir does not help cover for him to dish out more damage or that his presence also helps increase the game's duration. Similarly, when Draven is played together with Azir on the same team, he usually scores many fewer killing sprees than when he plays without Azir. This is contrasting evidence that he is worse when playing alongside Azir.
Additionally, when Draven plays with Azir on the same side, he often receives a little less damage than when he plays alone. Receiving not as much damage could mean that Azir does a decent job of protecting Draven during teamfights.
There is no one best synergy for Draven that will always be his top synergy. Yet, overall, Azir is a pretty good teammate for Draven. By playing on the same team as Draven, he raises their win rate by 1.4% to 51.1%. This clearly indicates that there is a good bond between Draven and Azir that results in them performing better together than without each other.
Azir has a greater difficulty than Draven. That means Draven players should be very careful when arranging Azir allies to go into battle on the same side as, as they will have to have a greater level of skill to play well with you.
Playing alongside, you should witness an overall large increase in your team’s capacity to dish out massive AD. Together, these two can provide a great amount of sustained physical damage.
In contrast, by grouping Draven and Azir together, you probably will not be granting your side enough engage potential. Plan to pick other champions on your team that nullifies this hole in their abilities.
Regardless of the ability of your Azir ally, you should focus on increasing your income, outlasting your enemies, and clearing objectives. If you follow these simple suggestions, you should do well, regardless.
To learn all of the intricacies of Draven to pair well with Azir during both the lane and mid / late game phases of League, you should continue reading to master some more lessons on this champion pairing. If you mind the build and suggestions displayed above, you will grow your win rate by a lot.
The most crucial items to use in your Draven and Azir synergy build consist of Lâmina Fantasma de Youmuu, Húbris, and Oportunidade. When Draven used at least these three items in his build, he performed a lot better as an ally of Azir than with many other commonly used builds. In fact, Draven boasted an average win rate of 51.1% helping carry Azir with this build.
To have the greatest likelihood of vanquishing your oponents, you should take the Chuva de Lâminas, Gosto de Sangue, Globos Oculares, Caçador de Tesouros, Presença de Espírito, and Lenda: Linhagem runes from the Dominação and Precisão rune sets. Of all the rune builds that we analyzed for this team composition, this combination of runes yielded the highest win rate. Notably, these runes averaged a 51.1% win rate overall.
If you need to get Draven and Azir collaboration tips and builds for a an individual rank, please choose one from the selection menu shown above. At first, the statistics and build suggestions given are computed using every game finished with these champions.