Rumble praticamente só causa Dano Mágico. Construa Resistência Mágica para proteger-se contra ele.
Muita atenção na barra de Aquecimento de Rumble. Caso o veja Superaquecer, corra para o abate enquanto suas habilidades estiverem desativadas.
O Ultimate de Rumble pode causar muito dano se você ficar dentro da área de ação. Quando ver os mísseis caindo, corra o mais rapidamente possível.
The stat comparisons provided here highlight some strategic Samira vs. Rumble matchup statistics that can help us understand the differences and similarities between the pair. For instance, Samira’s KDA ratio ([kills + assists] / deaths) of NaN is better than Rumble’s ratio of NaN, demonstrating that Samira may be more central to her team's team fighting potential than Rumble..
Samira often has a slightly larger longest kill spree than her foe does. On average, she takes a similar amount of damage to Rumble. This typically indicates different amounts of tankyness, yet it can also imply that the one champ has less mobility and thus is unable to kite away from further harm when engaged or poked.
Both League champions are great. Both champs have their strengths, weaknesses, and counters. In League's current meta, Samira usually fairs equally well when taking on Rumble, with a 49.3% win rate. Thus, Samira makes an ok counter to Rumble.
While Samira does have a lower win rate than Rumble, when on opposite teams, Samira also has a much lower learning curve that makes her a less time consuming champ to develop with. You should be careful when picking Samira into Rumble.
Moreover, Samira has only a small amount of utility and CC, a similar amount to Rumble. This makes her just as valuable during team fights, especially when facing champions with a ton of burst damage.
While there isn't one best champion in League of Legends, in Samira vs Rumble matchups, Rumble is the better champion with a similar win rate, less champion complexity, and a similar amount of utility to help out your allied champions during late stage team fights.
Samira is a somewhat poor counter to Rumble. Make sure you focus your actions on keeping up your CS and clearing objectives. If you can do that, you should hold your own as Samira against Rumble.
If you would like to truly master Samira in order to counter Rumble during both the early game and mid / late game phases of League of Legends, you should continue reading to learn a few extra tips and tricks for this matchup. If you listen to the build and stats shown here, you should increase your win rate by a lot and be that much closer to League of Legends pro players.
Samira often picks up a similar amount of CS relative to Rumble. Champions who typically don't get much CS typically don't require much CS to be effective, such as supports. These kinds of champions are capable of scaling well off of their skills, stats, and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, often have to have many items to be effective. In either case, try to do better than the values displayed on this page to do well.
The most crucial items to focus on in your Samira versus Rumble build include Gume do Infinito, Sedenta por Sangue, and Arco-escudo Imortal. When Samira incorporated at least these three pieces in her build, she did a lot better versus Rumble than with most other common builds. In fact, Samira boasted an average winrate of 49.3% when playing against Rumble with these items in her kit.
To have the greatest probability of beating Rumble as Samira, you should equip the Conquistador, Triunfo, Lenda: Linhagem, Até a Morte, Gosto de Sangue, and Caçador de Tesouros runes from the Precisão and Dominação rune sets. Of all the rune combinations players picked for Samira vs Rumble counters, this sequence of runes yielded the highest win rate. Moreover, these runes gave a 49.3% win rate overall.
If you would like to see Samira versus Rumble tips and counter stats for a a particular player tier, feel free to choose one from the selection menu displayed above. By default, the stats and guides displayed are computed using every game finished with these champions.