Bola do Poder pode ser usada como um eficaz mecanismo de escapada.
Tremores e Bola Curva Defensiva podem ser usados no fim da partida para demolir torres. Costuma valer a pena, caso tenha levado a pior em um confronto de equipe, sair do meio e atacar as estruturas.
Provocar um campeão próximo à sua torre pode fazer com que ela ataque seu inimigo.
The stats provided here show several strategic Rammus versus Viego matchup stats that may help us understand the differences between the two. As an example, Rammus’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Viego’s KDA ratio of NaN, demonstrating that Rammus may be more central to his team's team fighting effectiveness than Viego. This observation is largely a result of the differences in assists.
Rammus often has a slightly smaller longest kill spree than his opponent does. Commonly, he takes a similar amount of damage to Viego. This typically indicates differing health capacities, yet it can also show that the one champion has less agility and thus is unable to kite away from further harm when poked or engaged.
Both League of Legends champs are great champions. Both champs have their strengths, weaknesses, and counters. In the game's current meta, Rammus usually wins when playing against Viego, with a 52.7% win rate. Therefore, Rammus makes a good counter to Viego.
While Rammus does have a higher winrate compared to Viego, when they face off with one another, Rammus also has a greater learning curve that makes him a more complex character to pick up and master. You should be be fine when picking Rammus into Viego.
Moreover, Rammus also has a very large amount of utility and CC, a similar amount to Viego. This often makes her just as valuable during teamfights, especially when fighting champions with a ton of burst damage.
While there is not a single best champion overall in League of Legends, in Rammus vs Viego matchups, Rammus is the better champ with a noticably higher win rate, similar champion depth, and a similar amount of utility to help out your allied champions during teamfights.
Rammus is a good counter to Viego. You will do well by focussing your tactics on increasing your gold and cs and clearing objectives. If you do that, you should hold your own as Rammus against Viego.
To truly master Rammus in order to counter Viego during both the early game and mid / late game phases of League of Legends, you should keep reading to learn a few extra tricks and insights into this matchup. If you listen to the build and tips displayed above, you should grow your win rate by a lot and be that much closer to League of Legends pro players.
Rammus usually gets a similar amount of CS as Viego. Champs who on average don't take many minion kills usualy don't need much CS to be effective, such as supports. They are capable of scaling properly off of their abilities and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, usually have to have a lot of items to be effective. In either situation, try to do better than the numbers displayed here to do well.
The ideal items to prioritize in your Rammus versus Viego build consist of Armadura de Espinhos, Couraça do Defunto, and Jak'Sho, o Inconstante. When Rammus used at least these three items in his build, he did significantly better when fighting Viego than with most other typical item sets. In fact, Rammus had an average win rate of 52.7% when countering Viego with this build.
To have the highest likelihood of coming out on top against Viego as Rammus, you should take the Pós-choque, Fonte da Vida, Condicionamento, Inabalável, Triunfo, and Lenda: Espontaneidade runes from the Determinação and Precisão rune sets. Out of all the rune combinations that we analyzed for Rammus vs Viego clashes, this set of runes yielded the greatest win rate. Notably, these runes provided a 52.7% win rate overall.
If you would like to view Rammus versus Viego tips and counter stats for a a particular player tier, feel free to choose one from the selection menu above. By default, the stats and build suggestions displayed are computed using every match run with these champions.