Garen só é impedido por Tempos de Recarga, o que faz de itens tais como a Lâmina Fantasma de Youmuu e o Brutalizador muito eficazes para ele.
A regeneração de Garen aumenta drasticamente caso ele possa evitar o recebimento de dano por muitos segundos.
Julgamento causa o máximo de dano quando atinge um único alvo. Para trocas eficazes, tente posicionar-se de maneira que somente o campeão inimigo seja atingido.
The stat comparisons shown on this page clarify several significant Garen versus Seraphine matchup stats that can help us figure out the differences and similarities between the two. For instance, Garen’s KDA ratio ([kills + assists] / deaths) of NaN is more than Seraphine’s ratio of NaN, demonstrating that Garen may be more central to his team's team fighting potential than Seraphine..
Garen usually has a slightly larger longest kill spree than his foe does. Commonly, he takes more damage than Seraphine. This typically indicates differing health capacities, but it can also indicate that the champ with more health has less mobility and thus is not able to escape additional harm when engaged or poked.
Both League champs are great champions. Both champs have their pros and cons. In League's current meta, Garen usually fairs equally well when trying to fight Seraphine, with a 49.3% win rate. Thus, Garen makes an ok counter to Seraphine.
While Garen does have a lower winrate than Seraphine, when facing one another, Garen also has a much greater learning curve that makes him a more time consuming champion to develop with. You should be careful when picking Garen into Seraphine.
Furthermore, Garen has almost no amount of utility and CC, a similar amount to Seraphine. This often makes her just as valuable during team fights, especially when fighting champions with a lot of burst damage.
While there isn't one best champion in League of Legends, in Garen vs Seraphine matchups, Seraphine is the better champ with a similar win rate, more champion depth, and a similar amount of utility to help out your allied champions during team fights.
Garen is a somewhat poor counter to Seraphine. Focus your play on maximizing your CS and taking out objectives. If you can do that, you should do very well as Garen against Seraphine.
To truly master Garen in order to counter Seraphine during both the laning and mid / late game phases of League of Legends, you should keep reading to gather a few extra lessons on this matchup. If you pay attention to the build and tips displayed above, you will increase your win rate significantly and be closer to League of Legends pro players.
Garen usually accumulates more CS as Seraphine. Champs who typically don't earn much CS typically don't need much CS to be effective, such as support champions. They are able to scale properly off of their skills, stats, and first items alone. Yet, champs with a lot of CS, such as hyper-carries, usually have to have a lot of items to be effective. In either situation, try to surpass the numbers displayed on this page to do well.
The ideal items to focus on in your Garen versus Seraphine build include Dançarina Fantasma, Força da Trindade, and Quebrapassos. When Garen included at least these three pieces in his build, he performed a lot better countering Seraphine than with many other typical item sets. In fact, Garen boasted an average winrate of 49.3% when playing against Seraphine with these items in his kit.
To have the highest probability of coming out on top against Seraphine as Garen, you should equip the Ímpeto Gradual, Manto de Nimbus, Celeridade, Tempestade Crescente, Ventos Revigorantes, and Crescimento Excessivo runes from the Feitiçaria and Determinação rune sets. Out of all the runes players used for Garen vs Seraphine battles, this sequence of runes resulted in the greatest win rate. In fact, these runes averaged a 49.3% win rate overall.
If you want to view Garen vs Seraphine tips and counter builds for a an individual division rank, feel free to select one from the selection menu displayed above. If viewing for the first time, the stats and strategies shown are computed using every game run with both champions.