As a result of Zoe's K/D/A and utility, she has a terrible overall win rate. She does best in the early game, with a winrate of 48.6% in that phase. Unfortunately, she does terribly in the late game, where Zoe's winrate is 41.3%., The difference between her best and worst game phases is a large 7.3%. This large difference makes it clear that her power spikes and wanes in different phases of the match. Prepare well.
Zoe has been picked only occasionally in the latest ranked LoL matches. In the current meta, her popularity is 2.5%. She is rarely banned during champ select. Obviously, very few players see her as a huge threat. In recent ranked games, Zoe was banned 1.3% of the time.
Zoe is played mostly in the middle position. This occurs in 83,5% of her matches. Middle Zoe also has the highest win rate (46,7%) of all positions. At this time, Zoe's meta game is focused on dealing damage. In particular, her build should mostly be centered around magical damage. Furthermore, she is a decent tank champ. Dealing physical damage is the least important part of Zoe’s gameplay.
You should expect to have to to dedicate a decent amount of time practicing and learning to pick up Zoe. Many League of Legends players consider she is an average difficulty champion to use. Zoe mostly causes magic damage (78% of her total damage). She doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Zoe deals tons of damage during a typical match (23.616 damage). You should focus on building her as a powerful champion to defeat your foes.
She is a powerful damage dealer on the Rift with 7.2 kills on average each game. That is one of the highest kill rates among all middles. Moreover, she has a somewhat typical death total with an average of 5.8 deaths per League match. Moreover, Zoe has an average KDA ratio (2.4) with 7 assists.
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