As a result of Xerath's K/D/A and utility, he has a fairly average overall win rate. He does best in the early game, with a winrate of 53.9% in that phase. Unfortunately, he does poorest in the late game, where Xerath's win rate is 48.4%., The difference between his best and worst game phases is about 5.5%. This large difference makes it clear that his power spikes and wanes in different parts of the round. Plan well.
In the current meta, Xerath is incredibly popular. He has been selected in 8.3% of recently ranked rounds. Some players see him as a threat. He has been banned in approximately 9.5% of LoL matches.
Xerath is played mostly in the support position. This occurs in 56,3% of his matches. Yet, support Xerath has the highest win rate (51,8%) of all positions but is less popular of a position (played 41,3% of the time). Currently, Xerath's meta game is focused on dealing damage. Specifically, his build should mostly be focused on magical damage. Dealing physical damage is the least significant part of Xerath’s playstyle.
If you are not comfortable with his abilities and tactics, you probably will find it difficult trying him out for the first time. Most competitors consider him to be a difficult champion to pick up. Xerath mostly does magic damage (94% of his total damage). He doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Xerath deals tons of damage in a typical match (23.430 damage). You should focus on building him as a powerful champ to destroy your enemies.
He is an average damage dealer in the game with 5 kills on average each game. That is one of the lowest kill rates among all supports. Additionally, he has a relatively typical average champion death count (5.9 deaths). Additionally, Xerath has a high KDA ratio (2.7) with 10.8 assists.
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