As a result of Taric's K/D/A and utility, he has a great overall win rate. He does best in the mid game, with a winrate of 54.6% in that phase. Unfortunately, he does worst in the late game, where Taric's winrate is 49.1%., The difference between his best and worst game phases is about 5.5%. This sizeable difference shows us that his power spikes and wanes in different parts of the match. Prepare accordingly.
Taric has been used very little in recent ranked League rounds. In the current meta, his popularity is 2%. He is rarely banned during champ select. Obviously, very few players see him as a major threat. In recent ranked matches, Taric was banned 0.5% of the time.
Taric is played mostly in the support position. This happens in 91,9% of his matches. Support Taric also has the highest win rate (53,1%) of all positions. Currently, Taric's meta game is centered around utility and support. In particular, his build should mostly be focused on assisting others. Moreover, he is an ok magical damage dealer champion. Dealing physical damage is the least critical part of Taric’s playstyle.
If you are not used to his abilities and gameplay, you won't find it difficult trying him out for the first time. Many players believe him to not be a tough champ to get good at. Taric primarily causes magic damage (63% of his total damage). He also deals a significant amount of physical damage.
Taric deals only a little damage in a normal round (7.037 damage). You probably shouldn't focus on developing him as a damage dealing champion to defeat your enemies. Instead, focus on supporting your allies to win.
He is a weak damage dealer on the Rift with 1.8 kills on average per game. That is one of the lowest kill rates among all supports. Furthermore, he has a fairly typical average champion death rate (5.8 deaths). Moreover, Taric's KDA is usually very high with an average KDA ratio of 2.9 as well as 14.8 assists per game.
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