Because of Singed's K/D/A and utility, he has a pretty good overall win rate. He does very well in the mid game, with a winrate of 53.8% in that phase. Unfortunately, he does terribly in the early game, where Singed's winrate is 48.4%., The difference between his best and worst game phases is about 5.4%. This sizeable difference makes it clear that his power spikes and fades in different phases of the match. Plan well.
Singed has been picked somewhat often in the latest ranked LoL matches. In the current meta, his popularity is 5.4%. He is often banned during champion select. Obviously, many players see him as a real threat. In the latest ranked games, Singed was banned 7.2% of the time.
Singed is played mostly in the top position. This happens in 90,8% of his matches. Yet, top Singed has the highest win rate (54,5%) of all positions but is less popular of a position (played 3,4% of the time). Currently, Singed's meta game is focused on tanking. In particular, his kit should mainly be centered around protecting carries. Furthermore, he is a pretty good magical damage dealer champion. Supporting others and crowd control are the least critical part of Singed’s build.
If you are not familiar with his abilities and tactics, you may find it difficult trying him out for the first time. Most competitors believe him to not be a tough champ to learn. Singed mostly does magic damage (94% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Singed deals a lot of damage during a normal game (22.609 damage). You should focus on building him as a powerful champion to smash your enemies.
He is an average damage dealer in the game with 4.8 kills on average per match. That is one of the lowest kill rates amongst all tops. Additionally, he has a relatively high average champion death count (6.6 deaths). Moreover, Singed has a low KDA ratio (1.9) with 7.5 assists.
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