Because of Sejuani's K/D/A and utility, she has a terrible overall win rate. She does very well in the late game, with a winrate of 50% in that phase. Unfortunately, she does very poorly in the early game, where Sejuani's win rate is 44.8%., The difference between her best and worst game phases is about 5.2%. This sizeable difference shows us that her power spikes and wanes in different parts of the match. Prepare accordingly.
Sejuani has been used very little in recent ranked LoL rounds. In the current meta, her popularity is 1.9%. Hardly anyone sees her as a danger. She has only been banned in about 0.2% of LoL rounds.
You can see her typically laning in the jungle position. However, that is not the best position for her. The best win rate position for Sejuani is top (52,5%). At this time, Sejuani's meta game is focused on tanking. In particular, her gameplay should mostly be focused on protecting carries. Additionally, she is an ok physical damage dealer champion. Dealing physical damage is the least significant part of Sejuani’s playstyle.
You should expect to have to to dedicate only a little bit of time practicing and learning to get good at playing Sejuani. Most LoL players think she is one of the simplest champion to get good at. Sejuani primarily causes physical damage (48% of her total damage). She also deals a significant amount of magic damage.
Sejuani deals a decent amount of damage in a typical game (13.976 damage). You may want to focus on building her as a powerful champion to destroy your foes.
She is an average damage dealer on the Rift with 4.1 kills on average per game. That is one of the lowest kill counts amongst all jungles. Furthermore, she has a relatively typical average champion death rate (5.4 deaths). Moreover, Sejuani has a high KDA ratio (2.8) with 10.9 assists.
method2.text1
method2.text2
method2.text3
method2.text4