As a result of Rumble's K/D/A and utility, he has a somewhat poor overall win rate. He does best in the early game, with a winrate of 50.8% in that phase. Unfortunately, he does poorest in the late game, where Rumble's win rate is 43.9%., The difference between his best and worst game phases is a large 6.9%. This large difference shows us that his power spikes and fades in different phases of the round. Plan well.
In the current meta, Rumble is somewhat popular. He has been used in 3.5% of recently ranked games. He is rarely banned during champion select. Obviously, very few players see him as a significant threat. In the latest ranked games, Rumble was banned 1.6% of the time.
Rumble is most commonly played in the top position. This occurs in 62,1% of his matches. Yet, top Rumble has the highest win rate (52,7%) of all positions but is less popular of a position (played 22,5% of the time). At this time, Rumble's meta game is centered around dealing damage. Specifically, his kit should mostly be centered around magical damage. Furthermore, he is a decent tank champion. Supporting others and crowd control are the least important part of Rumble’s gameplay.
You should expect to have to to dedicate a significant amount of time practicing and learning to master Rumble. Many League of Legends players believe he is a tough champ to master. Rumble primarily causes magic damage (93% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Rumble deals a lot of damage in a typical round (25.504 damage). You should focus on building him as a powerful champion to defeat your foes.
He is a powerful damage dealer on the Rift with 6.7 kills on average each game. That is one of the highest kill rates amongst all tops. Moreover, he has a fairly above average death total with an average of 6.4 deaths per League round. Furthermore, Rumble has an average KDA ratio (2.0) with 6.4 assists.
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