Thanks to Renekton's K/D/A and utility, he has a somewhat poor overall win rate. He does very well in the early game, with a winrate of 49% in that phase. Unfortunately, he does worst in the mid game, where Renekton's win rate is 46.45%., The difference between his best and worst game phases is only 2.5%. This negligible difference makes it clear that his relative power is stable during a whole round.
In the current meta, Renekton is somewhat popular. He has been selected in 3.4% of recently ranked games. He is rarely banned during champ select. Obviously, very few players see him as a major threat. In the latest ranked matches, Renekton was banned 2.4% of the time.
You can see him most often laning in the top position. However, that is not the best position for him. The top win rate position for Renekton is middle (49,7%). Currently, Renekton's meta game is focused on dealing damage. Specifically, his build should primarily be centered around physical damage. Moreover, he is a decent tank champ. Dealing magical damage is the least important part of Renekton’s playstyle.
If you are not used to his abilities and tactics, you won't find it difficult trying him out for the first time. Most players believe him to not be a difficult champion to get good at. Renekton mostly deals physical damage (81% of his total damage). He doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Renekton deals a lot of damage in a normal round (20.609 damage). You should focus on developing him as a damage dealing champion to defeat your opponents.
If you are looking for a dominating carry, then you should maybe consider this champion. He has one of the top kill counts in the game amongst all champs. Moreover, he has a somewhat typical death total with an average of 6 deaths per League round. Additionally, Renekton has a low KDA ratio (1.8) with 5.2 assists.
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