Thanks to Poppy's K/D/A and utility, she has a somewhat poor overall win rate. She does best in the early game, with a winrate of 50% in that phase. Unfortunately, she does terribly in the mid game, where Poppy's winrate is 48.4%., The difference between her best and worst game phases is only 1.6%. This small difference makes it clear that her relative power is flat throughout an entire round.
Poppy has been used only occasionally in recent ranked LoL matches. In the current meta, her popularity is 3.1%. Hardly anyone sees her as a threat. She has only been banned in about 1.3% of League games.
Poppy is most commonly played in the jungle position. This occurs in 47% of her rounds. Yet, jungle Poppy has the highest win rate (52%) of all positions but is less popular of a position (played 10,5% of the time). At this time, Poppy's meta game is centered around utility and support. Specifically, her kit should primarily be centered around team fights. Additionally, she is a pretty good physical damage dealer champ. Dealing magical damage is the least critical part of Poppy’s playstyle.
You should expect to have to to dedicate a decent amount of time practicing and learning to master Poppy. Most League of Legends players think she is an average difficulty champ to master. Poppy primarily causes physical damage (77% of her total damage). She doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Poppy deals a good amount of damage in a normal round (15.499 damage). You could focus on building her as a powerful champion to smash your opponents.
If you are looking for a dominating damage dealer, then you should maybe consider this champ. She has one of the top kill counts in the game among all champs. Moreover, she has a somewhat typical death rate with an average of 5.5 deaths per League round. Furthermore, Poppy's KDA is usually very high with an average KDA ratio of 2.6 as well as 9.3 assists per round.
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