Because of Pantheon's K/D/A and utility, he has a fairly average overall win rate. He does best in the early game, with a winrate of 53.2% in that phase. Unfortunately, he does terribly in the mid game, where Pantheon's win rate is 49.2%., The difference between his best and worst game phases is about 4.0%. This large difference indicates that his power spikes and wanes in different phases of the round. Plan accordingly.
Pantheon has been picked a lot in recent ranked League of Legends games. In the current meta, his popularity is 8.7%. He is sometimes banned during champ select. Obviously, some players see him as a major threat. In the latest ranked matches, Pantheon was banned 4.5% of the time.
Pantheon is most commonly played in the support position. This occurs in 34,5% of his rounds. Support Pantheon also has the highest win rate (50,4%) of all positions. At this time, Pantheon's meta game is centered around dealing damage. Specifically, his kit should mainly be centered around physical damage. Additionally, he is an ok support champ. Dealing magical damage is the least important part of Pantheon’s gameplay.
You should expect to have to to spend only a little bit of time practicing and learning to pick up Pantheon. Many LoL players consider he is an easy champ to get good at. Pantheon primarily deals physical damage (90% of his total damage). He doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Pantheon deals a good amount of damage during a regular ranked match (18.559 damage). You may want to focus on developing him as a powerful champ to crush your foes.
If you are looking for a dominating damage dealer, then you should definitely consider this champ. He has one of the absolute best kill counts on the Rift amongst other champs. Additionally, he has a relatively high average champion death count (7.5 deaths). Moreover, Pantheon's KDA is typically low with an average KDA ratio of 2.1 as well as 9.3 assists per match.
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