Because of Orianna's K/D/A and utility, she has a somewhat poor overall win rate. She does best in the mid game, with a winrate of 48.849999999999994% in that phase. Unfortunately, she does terribly in the early game, where Orianna's win rate is 46.1%., The difference between her best and worst game phases is only 2.7%. This large difference indicates that her power spikes and wanes in different phases of the match. Prepare well.
In the current meta, Orianna is not very popular. She has been selected in only 2.8% of recently ranked rounds. Hardly anyone sees her as a danger. She has only been banned in roughly 1.5% of League matches.
Orianna is played mostly in the middle position. This happens in 92,4% of her matches. Middle Orianna also has the highest win rate (47,9%) of all positions. At this time, Orianna's meta game is centered around dealing damage. Specifically, her kit should primarily be centered around magical damage. Additionally, she is a pretty good support champion. Tanking is the least important part of Orianna’s kit.
You should anticipate having to spend a decent amount of time practicing and learning to get good at playing Orianna. Many League of Legends players believe she is an average difficulty champion to use. Orianna mostly deals magic damage (94% of her total damage). She doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Orianna deals a great deal of damage during a typical round (21.008 damage). You should focus on developing her as a powerful champ to smash your opponents.
If you are looking for a dominating carry, then you should maybe consider this champion. She has one of the top kill counts in the game amongst other champions. Moreover, she has a fairly typical death rate with an average of 5.5 deaths per League of Legends match. Furthermore, Orianna has a high KDA ratio (2.6) with 8.8 assists.
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