As a result of Nasus's K/D/A and utility, he has a fairly average overall win rate. He does very well in the mid game, with a winrate of 50.6% in that phase. Unfortunately, he does worst in the late game, where Nasus's winrate is 47.3%., The difference between his best and worst game phases is about 3.3%. This sizeable difference indicates that his power spikes and fades in different parts of the game. Plan accordingly.
In the current meta, Nasus is very popular. He has been played in 5.8% of recently ranked games. Some players see him as a threat. He has been banned in approximately 5.7% of League of Legends matches.
Nasus is played mostly in the top position. This occurs in 88% of his rounds. Yet, top Nasus has the highest win rate (50,7%) of all positions but is less popular of a position (played 7,2% of the time). Currently, Nasus's meta game is centered around dealing damage. Specifically, his gameplay should mostly be centered around physical damage. Additionally, he is a decent magical damage dealer champion. Supporting others and crowd control are the least significant part of Nasus’s playstyle.
If you are not comfortable with his abilities and gameplay, you may find it difficult picking him up for the first time. Many competitors believe him to not be a challenging champ to get good at. Nasus mostly does physical damage (73% of his total damage). He also deals a significant amount of magic damage.
Nasus deals a decent amount of damage in a typical game (19.698 damage). You could focus on building him as a powerful champ to defeat your opponents.
If you are looking for a dominating carry, then you should maybe consider this champ. He has one of the top kill counts on the Rift among all champions. Additionally, he has a relatively typical average champion death count (5.3 deaths). Additionally, Nasus's KDA is typically low with an average KDA ratio of 1.9 as well as 5 assists per game.
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