Thanks to Lux's K/D/A and utility, she has a fairly average overall win rate. She does very well in the early game, with a winrate of 54% in that phase. Unfortunately, she does terribly in the mid game, where Lux's win rate is 47.65%., The difference between her best and worst game phases is a large 6.4%. This large difference indicates that her power spikes and wanes in different parts of the game. Plan accordingly.
In the current meta, Lux is incredibly popular. She has been played in 19.4% of recently ranked games. Most League players see her as a danger. She has been banned in approximately 16% of League games.
You will find her typically used in the support position. However, that is not the best position for her. The best win rate position for Lux is middle (50,9%). At this time, Lux's meta game is centered around dealing damage. In particular, her kit should mostly be centered around magical damage. Furthermore, she is a pretty good support champ. Dealing physical damage is the least critical part of Lux’s kit.
If you are not comfortable with her skills and tactics, you may find it difficult trying her out for the first time. Many competitors consider her to not be a tough champ to pick up. Lux primarily causes magic damage (90% of her total damage). She doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Lux deals a decent amount of damage in a typical round (19.324 damage). You may want to focus on developing her as a powerful champ to crush your enemies.
She is an average damage dealer in the game with 4.3 kills on average each round. That is one of the lowest kill counts among all supports. Furthermore, she has a relatively high average champion death rate (6.2 deaths). Moreover, Lux has an average KDA ratio (2.5) with 11.2 assists.
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