As a result of Lee Sin's K/D/A and utility, he has a somewhat poor overall win rate. He does very well in the early game, with a winrate of 48% in that phase. Unfortunately, he does worst in the mid game, where Lee Sin's win rate is 47.349999999999994%., The difference between his best and worst game phases is only 0.7%. This negligible difference makes it clear that his power is uniform during the game.
Lee Sin has been used somewhat often in the latest ranked League of Legends rounds. In the current meta, his popularity is 5.8%. Hardly anyone sees him as a threat. He has only been banned in about 2.3% of LoL games.
Lee Sin is played mostly in the jungle position. This occurs in 92,9% of his games. Jungle Lee Sin also has the highest win rate (47,7%) of all positions. At this time, Lee Sin's meta game is focused on dealing damage. In particular, his kit should mostly be focused on physical damage. Additionally, he is a pretty good tank champion. Dealing magical damage is the least critical part of Lee Sin’s gameplay.
If you are not used to his abilities and gameplay, you may find it difficult trying him out for the first time. Most players believe him to not be a tough champ to master. Lee Sin mostly causes physical damage (78% of his total damage). He doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Lee Sin deals a good amount of damage during a typical match (16.781 damage). You may want to focus on developing him as a powerful champ to crush your enemies.
If you are looking for a dominating damage dealer, then you should definitely consider this champion. He has one of the absolute best kill totals in League among other champs. Moreover, he has a somewhat typical death total with an average of 6 deaths per LoL match. Additionally, Lee Sin has a high KDA ratio (2.6) with 8.3 assists.
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