Because of Kassadin's K/D/A and utility, he has a fairly average overall win rate. He does very well in the mid game, with a winrate of 52.8% in that phase. Unfortunately, he does terribly in the early game, where Kassadin's winrate is 43.9%., The difference between his best and worst game phases is a large 8.9%. This sizeable difference indicates that his power spikes and wanes in different phases of the round. Plan well.
Kassadin has been used only occasionally in the latest ranked League matches. In the current meta, his popularity is 2.8%. Hardly anyone sees him as a danger. He has only been banned in roughly 2.6% of LoL rounds.
You will find him most often used in the middle position. The highest win rate position for Kassadin is middle (50,1%). At this time, Kassadin's meta game is centered around dealing damage. Specifically, his build should primarily be centered around magical damage. Additionally, he is an ok tank champ. Dealing physical damage is the least significant part of Kassadin’s build.
If you are not familiar with his abilities and tactics, you probably will find it difficult picking him up for the first time. Most players consider him to be a difficult champ to master. Kassadin mostly does magic damage (90% of his total damage). He doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Kassadin deals a great deal of damage during a regular ranked game (22.572 damage). You should focus on building him as a damage dealing champion to crush your opponents.
He is a powerful damage dealer in the game with 7.8 kills on average per match. That is one of the highest kill counts amongst all middles. Moreover, he has a somewhat typical death total with an average of 5.6 deaths per LoL round. Moreover, Kassadin's KDA is usually high with an average KDA ratio of 2.4 as well as 5.7 assists per round.
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