Thanks to Karma's K/D/A and utility, she has a somewhat poor overall win rate. She does best in the early game, with a winrate of 51.3% in that phase. Unfortunately, she does very poorly in the late game, where Karma's win rate is 43.4%., The difference between her best and worst game phases is a large 7.9%. This sizeable difference makes it clear that her power spikes and fades in different parts of the round. Prepare well.
Karma has been picked only occasionally in the latest ranked League of Legends games. In the current meta, her popularity is 3.5%. Hardly anyone sees her as a danger. She has only been banned in about 0.5% of League of Legends rounds.
Karma is played mostly in the support position. This occurs in 87,1% of her rounds. Support Karma also has the highest win rate (47,7%) of all positions. Currently, Karma's meta game is focused on dealing damage. In particular, her kit should primarily be centered around magical damage. Additionally, she is a pretty good tank champ. Dealing physical damage is the least critical part of Karma’s build.
You should expect to have to to spend a decent amount of time practicing and learning to pick up Karma. Many League gamers consider she is an average difficulty champ to use. Karma mostly causes magic damage (88% of her total damage). She doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Karma deals a good amount of damage during a typical round (13.144 damage). You could focus on developing her as a damage dealing champion to defeat your foes.
If you are looking for a dominating carry, then you should definitely not consider this champion. She has one of the lowest kill totals on the Rift amongst all champions. Moreover, she has a somewhat typical death total with an average of 5.8 deaths per League of Legends game. Moreover, Karma's KDA is usually very high with an average KDA ratio of 2.7 as well as 13 assists per round.
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