Thanks to Jayce's K/D/A and utility, he has a somewhat poor overall win rate. He does best in the early game, with a winrate of 48.2% in that phase. Unfortunately, he does terribly in the mid game, where Jayce's win rate is 47.5%., The difference between his best and worst game phases is only 0.7%. This small difference makes it clear that his power is uniform throughout the match.
In the current meta, Jayce is not very popular. He has been used in only 2.6% of recently ranked matches. He is rarely banned during champ select. Obviously, very few players see him as a substantial threat. In the latest ranked games, Jayce was banned 0.6% of the time.
Jayce is played mostly in the top position. This happens in 53,5% of his matches. Yet, top Jayce has the highest win rate (48,6%) of all positions but is less popular of a position (played 44,2% of the time). Currently, Jayce's meta game is centered around dealing damage. In particular, his gameplay should mainly be focused on physical damage. Dealing magical damage is the least critical part of Jayce’s gameplay.
You should expect to have to to dedicate a decent amount of time practicing and learning to pick up Jayce. Most League gamers believe he is an average difficulty champ to use. Jayce primarily causes physical damage (80% of his total damage). He doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Jayce deals tons of damage during a typical match (25.253 damage). You should focus on developing him as a powerful champ to defeat your opponents.
He is a powerful damage dealer on the Rift with 6.3 kills on average per match. That is one of the highest kill rates among all tops. Furthermore, he has a fairly high average champion death count (6.7 deaths). Additionally, Jayce's KDA is usually low with an average KDA ratio of 1.8 as well as 6 assists per game.
method2.text1
method2.text2
method2.text3
method2.text4