Thanks to Ivern's K/D/A and utility, he has a pretty good overall win rate. He does best in the early game, with a winrate of 52% in that phase. Unfortunately, he does very poorly in the late game, where Ivern's win rate is 49.5%., The difference between his best and worst game phases is only 2.5%. This negligible difference indicates that his power is uniform throughout an entire game.
In the current meta, Ivern is not very popular. He has been used in only 2.1% of recently ranked rounds. Hardly anyone sees him as a danger. He has only been banned in about 1.3% of League of Legends rounds.
You will find him typically laning in the jungle position. However, that is not the best position for him. The best win rate position for Ivern is support (51,9%). Currently, Ivern's meta game is focused on dealing damage. In particular, his kit should mainly be centered around magical damage. Furthermore, he is a pretty good tank champ. Dealing physical damage is the least important part of Ivern’s kit.
If you are not comfortable with his skills and tactics, you may find it difficult trying him out for the first time. Most competitors consider him to be a tough champion to get good at. Ivern primarily does magic damage (61% of his total damage). He also deals a large amount of physical damage.
Ivern deals a small amount of damage in a typical game (9.995 damage). You shouldn't focus on building him as a damage dealing champion to crush your enemies. Instead, players should focus on assisting your allies to come out on top.
If you are looking for a dominating damage dealer, then you should definitely not consider this champion. He has one of the lowest kill rates in League amongst other champions. Furthermore, he has a fairly typical average champion death count (4.7 deaths). Furthermore, Ivern has a high KDA ratio (3.4) with 13.4 assists.
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