Thanks to Heimerdinger's K/D/A and utility, he has a fairly average overall win rate. He does best in the early game, with a winrate of 50.8% in that phase. Unfortunately, he does poorest in the late game, where Heimerdinger's win rate is 44.3%., The difference between his best and worst game phases is a large 6.5%. This large difference indicates that his power spikes and wanes in different phases of the round. Plan accordingly.
Heimerdinger has been used only occasionally in the latest ranked League games. In the current meta, his popularity is 3%. He is rarely banned during champ select. Obviously, very few players see him as a huge threat. In recent ranked matches, Heimerdinger was banned 1.5% of the time.
Heimerdinger is most commonly played in the middle position. This occurs in 34% of his matches. Yet, middle Heimerdinger has the highest win rate (52,7%) of all positions but is less popular of a position (played 9% of the time). Currently, Heimerdinger's meta game is focused on dealing damage. Specifically, his kit should mainly be centered around magical damage. Additionally, he is an ok tank champ. Dealing physical damage is the least critical part of Heimerdinger’s build.
If you are not used to his abilities and gameplay, you probably will find it difficult picking him up for the first time. Most competitors believe him to be a tough champ to pick up. Heimerdinger mostly does magic damage (94% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Heimerdinger deals tons of damage in a normal game (26.318 damage). You should focus on developing him as a damage dealing champ to defeat your foes.
He is an average damage dealer on the Rift with 5.2 kills on average each round. That is one of the highest kill rates amongst all middles. Additionally, he has a relatively high average champion death count (6.2 deaths). Moreover, Heimerdinger's KDA is usually low with an average KDA ratio of 1.9 as well as 6.6 assists per game.
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