As a result of Annie's K/D/A and utility, she has a fairly average overall win rate. She does very well in the late game, with a winrate of 52.8% in that phase. Unfortunately, she does poorest in the early game, where Annie's win rate is 43.4%., The difference between her best and worst game phases is a large 9.4%. This large difference makes it clear that her power spikes and wanes in different phases of the round. Plan well.
In the current meta, Annie is somewhat popular. She has been selected in 3.4% of recently ranked matches. She is rarely banned during champ select. Obviously, very few players see her as a real threat. In the latest ranked matches, Annie was banned 1.2% of the time.
You can find her typically played in the middle position. The highest win rate position for Annie is middle (50,3%). Currently, Annie's meta game is focused on dealing damage. Specifically, her gameplay should mostly be centered around magical damage. Furthermore, she is a pretty good support champion. Dealing physical damage is the least critical part of Annie’s playstyle.
You should expect to have to to spend a decent amount of time practicing and learning to master Annie. Many League players believe she is an average difficulty champ to use. Annie mostly does magic damage (91% of her total damage). She doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Annie deals a lot of damage over the course of a typical game (23.706 damage). You should focus on building her as a powerful champion to crush your opponents.
She is a powerful damage dealer on the Rift with 6.9 kills on average per match. That is one of the highest kill counts among all middles. Additionally, she has a fairly high average champion death count (6.2 deaths). Additionally, Annie has an average KDA ratio (2.4) with 7.7 assists.
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