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altText1자야 is in the b tier of champions

자야 with 스카너

altText2자야 is in the b tier of champions
Marksman
FighterTank

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numAnalyzed
승률
44 %
kda
2.07
인기도
0.3 %

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We pull the results of from millions of LoL rounds directly from Riot Games each and every week. 자야 has gone into battle with 스카너 in 200 recent, competitive games. By amassing so much accurate data straight from the creators of League of Legends, we are completely sure that we can showcase high quality, usable builds to help 자야 synergize with 스카너. It is very rare for 자야 to play alongside 스카너 on the same team. This has only taken place in approximately 0.3% of rounds with 자야.

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Unfortunately, 자야 does a awful job of fighting on the same side as 스카너. Normally, she wins a lowly 44.0% of matches the champs play on the same team. If you want to maximize your potential as 자야 when playing alongside 스카너 by figuring out how to better synergize your play style with him, then check out the complete build (with items, runes, summoner spells, and skills) below!

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아이템

첫 번째 아이템

원하는 시간
도란의 검체력 물약

다음 항목

5 분
롱소드단검

핵심 자야 아이템

22분
도미닉 경의 인사크라켄 학살자나보리 신속검

선택 품목

Summoner Spells

summonerflash summoner spell D
summonerhaste summoner spell F

스킬 오더

자야의 첫 번째 스킬 레벨업e
>
자야이(가) 레벨을 올릴 수 있는 두 번째 능력w
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자야이(가) 최대화하기 위한 마지막 기술tq

정밀치명적 속도침착전설: 핏빛 길최후의 일격
지배피의 맛궁극의 사냥꾼
Attack SpeedAdaptive ForceArmor
자야's passive ability p
자야's q ability q
자야's w ability w
자야's e ability e
자야's ultimate ability r
1
Q
2
E
3
W
4
E
5
E
6
R
7
E
8
W
9
E
10
W
11
R
12
W
13
W
14
Q
15
Q
16
R

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자야는 기본 공격 및 스킬 사용 시 바닥에 깃털을 남깁니다. 깃털은 나중에 다시 불러들여 광역 피해를 입히고 적을 속박시킬 수 있습니다.

저항의 비상을 사용하면 거의 모든 스킬을 피할 수 있고 깃털도 다량 남길 수 있습니다. 궁극기의 공격적인 면과 수비적인 면을 모두 활용해 보세요.

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꿰뚫기를 사용하여 아군이 공격할 수 있는 위치로 적을 옮길 수 있습니다.

기본 공격이 수정 베기의 재사용 대기시간을 줄여줍니다. 수정 베기 사이사이에 기본 공격을 추가하면 적에게 피해를 최대한 줄 수 있습니다.

중립 목표물이나 대규모 교전이 일어나기 전에 근처 수정 첨탑을 점령해 두면 스카너의 위력이 엄청나게 커집니다.

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자야 Image
winRate
44 %
VS
winRate
56 %
스카너 Image
6.4
< kills >
6.4
6.1
< deaths >
6.1
6.2
< assists >
6.6
1.63
< killingSprees >
1.49
174
< cs >
181
0.25
< dragons >
0.29
0.46
< inhibitors >
0.5
18,897
< physicalDamage >
19,629
377
< magicDamage >
381
345
< trueDamage >
383
19,619
< damageDealt >
20,394
19,895
< damageTaken >
20,546
11,611
< goldEarned >
11,987
2.22
< towers >
2.33
0.11
< barons >
0.1
4,565
< heal >
4,812
12,157
< xp >
12,760
16
< visionScore >
18
8
< wardsPlaced >
9
51
< ccTime >
55

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The 자야 스카너 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 스카너, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.

Overall, 자야 sees a very large drop in her KDA (ratio of kills and assists to deaths) when paired with 스카너. His KDA worsened from NaN to NaN. This decrease shows that 스카너 helps 자야 perform not as well in ranked League of Legends matches. Yet, the small difference indicates that this performance change is only marginal.

When 자야 tries to synergize with 스카너, she observes a small decrease in her total damage dealt. This difference could signal that 스카너 does not provide cover for her to deal more damage or that his participation also helps increase the game's duration. Similarly, when 자야 is played together with 스카너 on the same side, he usually scores many fewer killing sprees compared to when she plays alone. This is contrasting evidence that she is worse when playing synergisticly with 스카너.

Moreover, when 자야 plays with 스카너 on the same team, she on average takes a little less damage than when she fights alone. Taking not as much damage could indicate that 스카너 does a decent job of protecting 자야 in teamfights.

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데미지 유형

자야
스카너
물리적 손상
마법 피해
고정

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자야
스카너

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There is no ideal ally for 자야 that will always be her top synergy. However, overall, 스카너 is a very bad ally for 자야. By playing on the same team as 자야, he decreases their win rate by -3.7% to 44.0%. This clearly indicates that there is an easy to overcome and exploit synergy between 자야 and 스카너 that results in them performing worse together than without each other.

스카너 has a lower difficulty than 자야. That means 자야 players don't need to be very careful when lining up 스카너 comrades to play with, as they will need a relatively low level of skill to be able to do well with you.

Fighting together, you should expect to observe an overall large increase in your team’s ability to deal physical damage. When paired, these two can tear through the other team with a lot of physcial damage.

Although, by pairing 자야 and 스카너 together, you probably will not be giving your other teammates very much magic damage. We recommend you pick other champs on your team that helps cover this relative disparity in their capabilities.

Regardless of the ability of your 스카너 teammate, you need to focus on increasing your income, warding to avoid ambushes, and clearing objectives. If you follow these simple suggestions, you will do well, regardless.

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To truly master 자야 in order to synergize with 스카너 during both the early game and mid / late game phases of League of Legends, you should keep reading to gather additional tricks and insights into this champion pairing. If you pay attention to the build and tips shown above, you will increase your win rate by a lot.

The ideal finished items to build first in your 자야 and 스카너 synergy build consist of 도미닉 경의 인사, 크라켄 학살자, and 나보리 신속검. When 자야 used at least these three great items in her build, she performed a lot better when paired up with 스카너 than with many other common item sets. In fact, 자야 had an average winrate of 44.0% when playing alongside 스카너 with these items in her kit.

To have the best chance of beating your oponents, you should use the 치명적 속도, 침착, 전설: 핏빛 길, 최후의 일격, 피의 맛, and 궁극의 사냥꾼 runes from the 정밀 and 지배 rune sets. Out of all the rune builds we have analyed for 자야 and 스카너 pairings, this mix of runes resulted in the highest win rate. Moreover, these runes averaged a 44.0% win rate overall.

If you want to see 자야 and 스카너 synergy tips and stats for a an individual division, feel free to choose one from the selection menu shown above. At first, the stats and build suggestions shown are computed using every round with data with both champions.