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altText1바이 is in the s tier of champions

바이 with 오른

altText2바이 is in the s tier of champions
FighterAssassin
TankFighter

subTitle

numAnalyzed
승률
50.5 %
kda
2.34
인기도
2.1 %

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At MOBA Champion, we download data from from millions of League of Legends rounds straight from Riot Games each week. 바이 has gone into battle with 오른 in 2253 recent, competitive games. By gathering so much relevant data directly from the publishers of League of Legends, we are totally sure that we can produce high-quality, insightful builds to help 바이 synergize with 오른. It is relatively rare for 바이 to play with 오른 as allies. This has only taken place in approximately 2.1% of rounds with 바이.

summary.title

바이 does a ok job of fighting on the same side as 오른. Typically, she wins an acceptable 50.5% of matches the champions appear on the same team. If you want to play better as 바이 when playing alongside 오른 by figuring out how to better synergize your playstyle with him, then look into the complete build (with items, runes, summoner spells, and skills) below!

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아이템

첫 번째 아이템

원하는 시간
새끼 이끼쿵쿵이체력 물약

다음 항목

5 분
장화땅굴 채굴기

핵심 바이 아이템

22분
실험적 마공학판삼위일체갈라진 하늘

선택 품목

터.보.추.진.기흑요석 양날 도끼쇼진의 결의천상의 몰락

Summoner Spells

summonerflash summoner spell D
summonersmite summoner spell F

스킬 오더

바이의 첫 번째 스킬 레벨업q
>
바이이(가) 레벨을 올릴 수 있는 두 번째 능력e
>
바이이(가) 최대화하기 위한 마지막 기술tw

지배칼날비돌발 일격사냥의 증표끈질긴 사냥꾼
정밀승전보전설: 민첩함
Attack SpeedAdaptive ForceArmor
바이's passive ability p
바이's q ability q
바이's w ability w
바이's e ability e
바이's ultimate ability r
1
W
2
E
3
Q
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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guide.playingAs

금고 부수기가 완전히 충전되면 피해량이 두 배가 됩니다. 달아나는 적을 잡아서 최후의 일격을 날릴 때 사용하면 좋습니다.

끈질긴 힘의 충격파에 걸리는 적은 모두 100%의 피해를 입습니다. 미니언 뒤에 적이 숨어 있을 때 사용하세요.

정지 명령은 전투 개시에 좋은 스킬입니다. 다만 아군보다 너무 앞서 가지 않도록 주의하세요.

guide.playingAgainst

용암 균열로 적군을 위협할 수 있는 구역을 생성할 수 있죠.

아이템의 조합식을 안다면 공격로에서 빠르게 업그레이드를 선택할 수 있습니다.

스킬을 배우는 순서도 매우 중요합니다! 불안정 상태를 효율적으로 활용해 보세요.

counterStatsTitle

바이 Image
winRate
50.5 %
VS
winRate
49.5 %
오른 Image
7.1
< kills >
6.4
6.4
< deaths >
6.2
7.9
< assists >
7.9
1.61
< killingSprees >
1.47
34
< cs >
34
1.65
< dragons >
1.65
0.43
< inhibitors >
0.43
17,398
< physicalDamage >
16,142
356
< magicDamage >
84
906
< trueDamage >
861
18,662
< damageDealt >
17,088
31,157
< damageTaken >
30,147
12,009
< goldEarned >
11,688
1.42
< towers >
1.36
0.34
< barons >
0.34
11,720
< heal >
11,368
13,776
< xp >
13,584
23
< visionScore >
23
6
< wardsPlaced >
6
286
< ccTime >
283

summary.titleContinued

The 바이 오른 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 오른, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.

Overall, 바이 sees a large worsening in her KDA (ratio of kills and assists to deaths) when paired with 오른. His KDA worsened from NaN to NaN. This drop shows that 오른 helps 바이 perform worse in ranked League of Legends games. Yet, the small difference demonstrates that this performance change is only marginal.

When 바이 is paired with 오른, she observes a noticable increase in her complete damage dealt. This change could indicate that 오른 helps provide protection for her to deal more damage or that his participation also helps increase the round's duration. Similarly, when 바이 is played together with 오른 on the same side, he usually scores many fewer killing sprees compared to when she plays without 오른. This is contrasting evidence that she is worse when playing alongside 오른.

Additionally, when 바이 plays with 오른 on the same team, she often receives a little more damage than when she plays alone. Taking more damage may indicate that 오른 does a poor job of covering 바이 during team fights.

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데미지 유형

바이
오른
물리적 손상
마법 피해
고정

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바이
오른

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There is no universally accepted best companion for 바이 that will always be her ideal teammate. Yet, 오른 is a relatively poor companion for 바이. By locking into the same team as 바이, he decreases their win rate by -1.1% to 50.5%. This clearly indicates that there is a bad synergy between 바이 and 오른 that results in them performing worse together than alone.

오른 has a greater difficulty than 바이. That means you should be cautious when finding 오른 teammates to fight alongside, as they will need a greater level of skill to be able to cooperate well with you.

Playing alongside, 바이 players will likely observe an overall large increase in your team’s ability to tank a lot of damage. Together, these champions might be able to provide enough cover for their team's carries.

Although, by pairing 바이 and 오른 together, you probably will not be granting your team a lot of magic damage. Make sure to bring other champs on your team that nullifies this relative gap in this pairing's kit.

Regardless of the ability of your 오른 ally, you need to focus on increasing your gold income, outlasting your enemies, and clearing objectives. If you heed this simple advice, you will do well, regardless.

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If you would like to truly master 바이 to pair well with 오른 during both the lane and mid / late game phases of League of Legends games, you should continue reading to pick up additional lessons on this champion pairing. If you pay attention to the build and tips shown here, you will grow your win rate significantly.

The most important items to use in your 바이 and 오른 synergy build include 실험적 마공학판, 삼위일체, and 갈라진 하늘. When 바이 included at least these three items in her build, she performed significantly better when paired up with 오른 than with many other commonly used builds. In fact, 바이 had an average win rate of 50.5% helping carry 오른 with these items in her kit.

To have the best chance of beating your oponents, 바이 players should equip the 칼날비, 돌발 일격, 사냥의 증표, 끈질긴 사냥꾼, 승전보, and 전설: 민첩함 runes from the 지배 and 정밀 rune sets. Of all the rune builds players picked for 바이 and 오른 pairings, this order of runes yielded the best win rate. Moreover, these runes gave a 50.5% winrate overall.

If you would like to see 바이 and 오른 cooperations tips and builds for a a distinct rank, feel free to select one from the selection menu provided above. By default, the stats and strategies given are computed using every match completed with both champs.