꿰뚫는 화살은 사거리가 매우 길기 때문에, 교전 시작 전에 적 챔피언들을 저격하거나 달아나는 적을 처리하는 데 활용하세요.
초반에 역병 화살에 투자하면 적 챔피언을 견제하고 미니언에게 최후의 일격을 가하기 쉽습니다.
단거리 교전 시 꿰뚫는 화살을 사용하려면, 시간을 들여 위력을 높이기보다 빠르게 발사하는 편이 좋습니다.
금고 부수기가 완전히 충전되면 피해량이 두 배가 됩니다. 달아나는 적을 잡아서 최후의 일격을 날릴 때 사용하면 좋습니다.
끈질긴 힘의 충격파에 걸리는 적은 모두 100%의 피해를 입습니다. 미니언 뒤에 적이 숨어 있을 때 사용하세요.
정지 명령은 전투 개시에 좋은 스킬입니다. 다만 아군보다 너무 앞서 가지 않도록 주의하세요.
The 바루스 바이 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 바이, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 바루스 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 바이. His KDA fell from NaN to NaN. This decrease shows that 바이 helps 바루스 perform poorer in ranked League rounds. Yet, the small difference proves that this performance change is only marginal.
When 바루스 is an ally to 바이, he gets a little increase in his complete damage dealt. This may demonstrate that 바이 provides protection for him to dish out more damage or that her allyship also helps extend the match's duration. Similarly, when 바루스 is played alongside 바이 on the same team, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing with 바이.
Additionally, when 바루스 plays with 바이 on the same side, he on average receives a little more damage than when he plays alone. Receiving more damage could indicate that 바이 does a poor job of covering 바루스 during teamfights.
There is no ideal synergy for 바루스 that will always be his ideal ally. Yet, overall, 바이 is a pretty good companion for 바루스. By playing on the same side as 바루스, she increases their win rate by 1.9% to 50.3%. This demonstrates that there is a potentially meaningful synergy between 바루스 and 바이 that allows them to perform at the top of their game together than without each other.
바이 has a greater difficulty than 바루스. That means 바루스 players must be very careful when lining up 바이 comrades to go into battle on the same side as, as they will need a greater level of skill to fight well with you.
Playing on the same side, you will likely observe an overall large increase in your team’s capability to dish out massive AD. Combined, these two should be able to take down targets with auto-attacks and other AD damage abilities.
In contrast, by grouping 바루스 and 바이 together, you will not be providing your other allies a great deal of support. Plan to bring other champs on your team that fills this relative gap in this pairing's kit.
Regardless of the ability of your 바이 teammate, you should focus on maximizing your income, outlasting your enemies, and taking down objectives. If you do this, you should do well, regardless.
If you would like to truly master 바루스 in order to work well with 바이 during both the lane and mid / late game phases of League of Legends games, you should keep reading to gather a few extra tricks and insights into this champion pairing. If you pay attention to the build and tips displayed here, you will grow your win rate significantly.
The most crucial finished items to have in your 바루스 and 바이 synergy build include 루난의 허리케인, 몰락한 왕의 검, and 경계. When 바루스 used at least these three finished items in his build, he did a lot better when fighting alongside 바이 than with many other typical builds. In fact, 바루스 had an average win rate of 50.3% when synergizing his build and playstyle to 바이 with these items in his kit.
To have the highest likelihood of coming out on top against your oponents, 바루스 players should use the 치명적 속도, 승전보, 전설: 민첩함, 최후의 일격, 피의 맛, and 보물 사냥꾼 runes from the 정밀 and 지배 rune sets. Out of all the runes players picked for this team composition, this composite of runes resulted in the highest win rate. In fact, these runes averaged a 50.3% winrate overall.
If you would like to get 바루스 and 바이 cooperations tips and stats for a an individual skill level, feel free to choose one from the selection menu provided above. At first, the stats and tips and suggestions given are computed using every round with data with these champs.