우디르는 게임 내 최고의 정글 사냥꾼 중 하나입니다. 이 점을 활용하여 팀원들이 보다 많은 경험치를 얻을 수 있고 전장에 대한 지배력을 높일 수 있습니다.
피해량은 아이템으로 인한 감소 효과가 적용된 후 거북이 태세에 적용되기 때문에 거북이 태세와 방어 아이템을 함께 사용하면 생존력을 크게 높일 수 있습니다.
전투를 시작할 준비가 되면 세계의 종결자를 사용하세요.
공격 성공률을 높이려면 다르킨의 검을 사용하는 동안 파멸의 돌진을 사용하세요.
지옥사슬 같은 군중 제어 스킬이나 아군의 이동 불가 효과를 통해 다르킨의 검을 쉽게 적중시킬 수 있습니다.
The 우디르 아트록스 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 아트록스, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 우디르 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 아트록스. His KDA went down from NaN to NaN. This negative change shows that 아트록스 helps 우디르 perform not as well in competitive League of Legends rounds. Yet, the small difference shows that this performance change is not very impactful.
When 우디르 is an ally to 아트록스, he gets a measurable drop in his total damage output. This could signal that 아트록스 does not provide protection for him to dish out more damage or that his support also helps extend the round's duration. Similarly, when 우디르 is played with 아트록스 on the same team, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing alongside 아트록스.
Additionally, when 우디르 plays with 아트록스 on the same team, he often receives a little less damage than when he plays alone. Getting dealt not as much damage may mean that 아트록스 does a decent job of protecting 우디르 during team fights.
There is no top ally for 우디르 that will 100% of the time be his #1 synergy. Yet, 아트록스 is a good companion for 우디르. By being on the same side as 우디르, he increases their win rate by 1.0% to 50.8%. This signals that there is a good synergy between 우디르 and 아트록스 that allows them to perform at the top of their game together than without each other.
아트록스 has a much lower diffuclty than 우디르. That means 우디르 players don't need to be very careful when lining up 아트록스 allies to play with, as they will have to have a much lower level of skill to be able to play well with you.
Fighting cooperatively, 우디르 players should expect to see an overall large increase in your team’s capability to deal physical damage. When paired, these two should be able to take down targets with auto-attacks and other AD damage abilities.
In contrast, by pairing 우디르 and 아트록스 together, you probably will not be granting your side much magic damage. Plan to pick other champs on your team that fills this hole in this pairing's playstyle.
Regardless of the skill of your 아트록스 teammate, you need to focus on maximizing your income, outlasting your enemies, and taking down objectives. If you heed this simple advice, you should do well anyway.
If you would like to learn all of the intricacies of 우디르 in order to work well with 아트록스 during both the laning and mid / late game phases of LoL matches, you should keep reading to gather a few extra tips and tricks for this champion pairing. If you pay attention to the build and suggestions shown above, you will increase your win rate by a lot.
The best finished items to build first in your 우디르 and 아트록스 synergy build include 얼어붙은 심장, 망자의 갑옷, and 리안드리의 고통. When 우디르 combined at least these three finished items in his build, he performed much better as an ally of 아트록스 than with many other typical builds. In fact, 우디르 had an average winrate of 50.8% when playing alongside 아트록스 with these items in his kit.
To have the best chance of annihilating your oponents, 우디르 players should take the 칼날비, 돌발 일격, 사냥의 증표, 보물 사냥꾼, 기민함, and 물 위를 걷는 자 runes from the 지배 and 마법 rune sets. Out of all the rune combinations we have analyed for this team composition, this mixture of runes resulted in the greatest win rate. Moreover, these runes gave a 50.8% win rate overall.
If you need to view 우디르 and 아트록스 cooperations tips and stats for a a distinct skill level, please choose one from the selection menu displayed above. If viewing for the first time, the statistics and build suggestions given are computed using all games finished with these champs.