얼어붙은 망치, 망자의 갑옷, 엔트로피 같이 둔화 효과를 가하는 아이템을 갖추는 게 좋습니다.
쉬바나의 스킬은 전부 적 유닛을 공격할 때 위력이 강해집니다. 따라서 공격 속도를 높여주는 아이템이 효율이 좋습니다.
연소 스킬은 정글 사냥에 최적입니다. 몬스터들은 연소 지속시간 동안 도망가지 않으며, 이동 속도 상승 효과는 기습에 효과적이기 때문입니다.
화염 숨결 스킬을 사용하면 공격로에서 상대하기 까다로운 적을 만났을 때 유용합니다.
시비르의 부메랑 검은 최대 사거리에 도달하면 다시 되돌아오므로 되돌아오는 위치를 계산하며 이동하여 적이 부메랑에 맞도록 유도할 수 있습니다.
주문 방어막은 기절이나 속박 등 방해 효과가 있는 적 스킬에 대비하여 아껴 두세요.
튕기는 부메랑 스킬은 시비르의 기본 공격 모션을 취소합니다. 기본 공격을 사용한 후 튕기는 부메랑 스킬을 사용하면 피해량을 최대화 할 수 있습니다.
The 쉬바나 시비르 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 시비르, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.
Overall, 쉬바나 sees a very large drop in her KDA (ratio of kills and assists to deaths) when paired with 시비르. His KDA worsened from NaN to NaN. This negative change shows that 시비르 helps 쉬바나 perform worse in competitive LoL rounds. Yet, the small difference demonstrates that this performance change is only marginal.
When 쉬바나 tries to synergize with 시비르, she gets a small decrease in her full damage output. This change could signal that 시비르 doesn't help protection for her to dish out more damage or that her support also helps increase the game's duration. Similarly, when 쉬바나 is played with 시비르 on the same team, he usually scores many fewer killing sprees than when she plays without 시비르. This is contrasting evidence that she is worse when playing synergisticly with 시비르.
Moreover, when 쉬바나 plays with 시비르 on the same team, she usually takes a little less damage than when she plays alone. Getting dealt not as much damage could mean that 시비르 does a decent job of protecting 쉬바나 in team fights.
There is no ideal ally for 쉬바나 that will 100% of the time be her #1 teammate. However, 시비르 is a below average ally for 쉬바나. By locking into the same team as 쉬바나, she decreases their win rate by -2.7% to 46.4%. This shows that there is a harmful bond between 쉬바나 and 시비르 that results in them performing not as well together than without each other.
시비르 has a lower difficulty than 쉬바나. That means you don't need to be very careful when lining up 시비르 comrades to fight alongside, as they will require a relatively low level of skill to fight well with you.
Playing alongside, you should expect to see an overall large increase in your team’s capacity to dish out massive AD. Combined, these two can provide a great amount of sustained physical damage.
In contrast, by grouping 쉬바나 and 시비르 together, you will not be giving your team a great deal of support. We recommend you pick other champions on your team that fills this hole in this pairing's abilities.
Regardless of the ability of your 시비르 teammate, you should focus on increasing your income, warding to avoid ambushes, and taking down objectives. If you heed this simple advice, you should do well, regardless.
To learn all of the intricacies of 쉬바나 in order to work well with 시비르 during both the lane and mid / late game phases of League of Legends games, you should continue reading to pick up some more tricks and insights into this champion pairing. If you pay attention to the build and stats presented here, you will grow your win rate by a lot.
The most important items to have in your 쉬바나 and 시비르 synergy build consist of 내셔의 이빨, 그림자불꽃, and 폭풍 쇄도. When 쉬바나 incorporated at least these three items in her build, she did a lot better as an ally of 시비르 than with many other common item sets. In fact, 쉬바나 had an average win rate of 46.4% helping carry 시비르 with this build.
To have the greatest chance of coming out on top against your oponents, 쉬바나 players should take the 어둠의 수확, 돌발 일격, 사냥의 증표, 보물 사냥꾼, 폭풍의 결집, and 깨달음 runes from the 지배 and 마법 rune sets. Out of all the rune builds players used for this team composition, this order of runes yielded the greatest win rate. Moreover, these runes averaged a 46.4% winrate overall.
If you want to see 쉬바나 and 시비르 collaboration tips and stats for a a particular division rank, please choose one from the selection menu displayed above. At first, the stats and strategies given are computed using every game run with these champs.