주문 전이는 재사용 대기시간이 짧기 때문에 많은 대상에게 전이 표식을 남길 수 있습니다.
과부하의 기본 지속 효과를 활용하면 피해량이나 이동 속도를 극대화시킬 수 있습니다.
공간 왜곡 사용 후 차원문이 닫히기 전까지 자유롭게 이동하거나 스킬을 써도 공간 왜곡이 취소되지 않습니다.
오염 스킬은 사거리가 긴 편입니다. 적에게 맹독을 최대한 많이 맞춘 후 사용하십시오.
공격 사거리 밖으로 나간 적은 독약 병을 사용하여 따라잡을 수 있습니다.
트위치는 공격 속도가 챔피언 중 가장 높은 편입니다. 칠흑의 양날 도끼 또는 마법사의 최후처럼 적중 시 발동 효과가 있는 아이템을 구입하여 효과를 극대화하십시오.
The 라이즈 트위치 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 트위치, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 라이즈 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 트위치. His KDA went down from NaN to NaN. This fall shows that 트위치 helps 라이즈 perform worse in competitive League of Legends matches. Yet, the small difference shows that this performance change is only marginal.
When 라이즈 is an ally to 트위치, he sees a little drop in his total damage dealt. This change may indicate that 트위치 does not support by providing protection for him to dish out more damage or that his presence on the team also helps increase the match's duration. Similarly, when 라이즈 is played together with 트위치 on the same team, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing with 트위치.
Additionally, when 라이즈 plays with 트위치 on the same team, he usually takes a little more damage than when he plays alone. Taking more damage may indicate that 트위치 does a poor job of protecting 라이즈 in team fights.
There is no universally accepted best companion for 라이즈 that will 100% of the time be his ideal teammate. Yet, overall, 트위치 is a very typical teammate for 라이즈. By being on the same team as 라이즈, he improves their win rate by 0.6% to 49.6%. This demonstrates that there is a weak bond between 라이즈 and 트위치 that allows them to perform better together than alone.
트위치 has a lower difficulty than 라이즈. That means 라이즈 players don't need to be cautious when lining up 트위치 allies to play with, as they will have to have a relatively low level of skill to be able to do well with you.
When playing on the same side, 라이즈 players will likely witness an overall large increase in your team’s ability to deal magic damage. Combined, these champions are able to dish out a surprising amount of magic type damage.
In contrast, by pairing 라이즈 and 트위치 together, you probably will not be granting your side enough cover. We recommend you bring other champs on your team that offsets this hole in this pairing's potential.
Regardless of the skill of your 트위치 teammate, you should focus on maximizing your gold income, staying alive by avoiding foolish fights, and taking down objectives. If you heed this simple advice, you will do well anyway.
If you would like to learn all of the intricacies of 라이즈 in order to pair well with 트위치 during both the early game and mid / late game phases of League of Legends games, you should continue reading to pick up additional tricks and insights into this champion pairing. If you mind the build and tips presented here, you should increase your win rate significantly.
The most crucial items to prioritize in your 라이즈 and 트위치 synergy build consist of 대천사의 포옹, 라바돈의 죽음모자, and 영겁의 지팡이. When 라이즈 bought at least these three great items in his build, he performed much better when fighting alongside 트위치 than with many other typical item sets. In fact, 라이즈 had an average win rate of 49.6% helping carry 트위치 with this build.
To have the greatest chance of coming out on top against your oponents, you should take the 난입, 마나순환 팔찌, 깨달음, 폭풍의 결집, 뼈 방패, and 과잉성장 runes from the 마법 and 결의 rune sets. Out of all the rune builds players chose for this champion pairing, this order of runes yielded the top win rate. In fact, these runes provided a 49.6% win rate overall.
If you need to see 라이즈 and 트위치 collaboration tips and stats for a an individual division rank, feel free to select one from the selection menu above. If viewing for the first time, the stats and strategies shown are computed using every game run with both champs.