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altText1라이즈 is in the a tier of champions

라이즈 with 신지드

altText2라이즈 is in the s tier of champions
MageFighter
TankFighter

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numAnalyzed
승률
50.9 %
kda
2.25
인기도
1.7 %

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We pull data from from millions of League games straight from Riot Games each week. 라이즈 has been on the same team as 신지드 in 576 recently played, ranked matches. By amassing so much complete data straight from the developers of League, we have complete confidence that we can showcase robust, usable builds to help 라이즈 synergize with 신지드. It is relatively rare for 라이즈 to play with 신지드 as teammates. This pairing has only occurred in approx. 1.7% of rounds with 라이즈.

summary.title

라이즈 has done a ok job of teaming up with 신지드. Usually, he wins an acceptable 50.9% of games the champions fight alongside one another. If you want to do better as 라이즈 when playing with 신지드 by learning how to better synergize your playstyle with him, then check out the complete build (with items, runes, summoner spells, and skills) below!

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아이템

첫 번째 아이템

원하는 시간
체력 물약여신의 눈물

다음 항목

5 분
장화루비 수정

핵심 라이즈 아이템

22분
대천사의 포옹라바돈의 죽음모자영겁의 지팡이

선택 품목

존야의 모래시계루덴의 동반자폭풍 쇄도

Summoner Spells

summonerflash summoner spell D
summonerteleport summoner spell F

스킬 오더

라이즈의 첫 번째 스킬 레벨업q
>
라이즈이(가) 레벨을 올릴 수 있는 두 번째 능력e
>
라이즈이(가) 최대화하기 위한 마지막 기술tw

마법난입마나순환 팔찌깨달음폭풍의 결집
결의뼈 방패과잉성장
Attack SpeedAdaptive ForceMagic Resist
라이즈's passive ability p
라이즈's q ability q
라이즈's w ability w
라이즈's e ability e
라이즈's ultimate ability r
1
W
2
E
3
Q
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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guide.playingAs

주문 전이는 재사용 대기시간이 짧기 때문에 많은 대상에게 전이 표식을 남길 수 있습니다.

과부하의 기본 지속 효과를 활용하면 피해량이나 이동 속도를 극대화시킬 수 있습니다.

공간 왜곡 사용 후 차원문이 닫히기 전까지 자유롭게 이동하거나 스킬을 써도 공간 왜곡이 취소되지 않습니다.

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신지드는 맹독의 자취를 사용하여 효과적으로 미니언을 제거하거나 적에게 피해를 가할 수 있습니다. 이는 공격로 관리에 매우 유용합니다.

적에게 던져넘기기를 사용하여 아군 포탑 쪽으로 던져버리면 큰 피해를 입힐 수 있습니다.

광기의 물약을 사용하여 적을 유인한 뒤 맹독의 자취를 사용하십시오.

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라이즈 Image
winRate
50.9 %
VS
winRate
49.1 %
신지드 Image
5.8
< kills >
5.8
5.6
< deaths >
5.6
6.8
< assists >
6.3
1.36
< killingSprees >
1.34
191
< cs >
191
0.15
< dragons >
0.11
0.52
< inhibitors >
0.48
992
< physicalDamage >
1,026
21,413
< magicDamage >
22,152
287
< trueDamage >
298
22,693
< damageDealt >
23,476
26,516
< damageTaken >
26,426
12,065
< goldEarned >
12,017
2.27
< towers >
2.19
0.04
< barons >
0.05
4,478
< heal >
4,408
15,973
< xp >
15,956
19
< visionScore >
19
10
< wardsPlaced >
9
96
< ccTime >
95

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The 라이즈 신지드 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 신지드, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 라이즈 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 신지드. His KDA worsened from NaN to NaN. This drop shows that 신지드 helps 라이즈 perform worse in ranked League of Legends matches. Yet, the small difference shows that this performance change is only marginal.

When 라이즈 is paired with 신지드, he sees a little drop in his complete damage output. This change could demonstrate that 신지드 does not support by providing protection for him to dish out more damage or that his support also helps increase the match's duration. Similarly, when 라이즈 is played together with 신지드 on the same team, he usually scores many fewer killing sprees compared to when he plays without 신지드. This is contrasting evidence that he is worse when playing synergisticly with 신지드.

Additionally, when 라이즈 plays with 신지드 on the same side, he usually takes a little more damage than when he plays alone. Receiving more damage may indicate that 신지드 does a poor job of covering 라이즈 during teamfights.

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데미지 유형

라이즈
신지드
물리적 손상
마법 피해
고정

championDifferences.playStyle.title

라이즈
신지드

championDifferences.whoIsBetter

There is no universally accepted best companion for 라이즈 that will always be his top ally. Yet, 신지드 is a good ally for 라이즈. By being on the same team as 라이즈, he raises their win rate by 1.9% to 50.9%. This signals that there is a good bond between 라이즈 and 신지드 that allows them to perform better together than without each other.

신지드 has a lower difficulty than 라이즈. That means you don't need to be careful when finding 신지드 teammates to play with, as they will have to have a relatively low level of skill to be able to fight well with you.

Playing on the same side, 라이즈 players will likely observe an overall large increase in your team’s capacity to deal magical damage. Together, these champs can blast through enemies with magic damage.

In contrast, by grouping 라이즈 and 신지드 together, you will not be giving your side very much attack damage. Plan to bring other champs on your team that helps cover this relative hole in their potential.

Regardless of your 신지드 ally's skill level, you should focus on increasing your gold income, warding to avoid ambushes, and clearing objectives. If you heed this simple advice, you will do well anyway.

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To truly master 라이즈 to synergize with 신지드 during both the early game and mid / late game phases of League rounds, you should keep reading to pick up a few extra tricks and insights into this champion pairing. If you listen to the build and suggestions shown above, you will increase your win rate by a lot.

The most important items to have in your 라이즈 and 신지드 synergy build consist of 대천사의 포옹, 라바돈의 죽음모자, and 영겁의 지팡이. When 라이즈 combined at least these three items in his build, he performed significantly better as an ally of 신지드 than with many other common builds. In fact, 라이즈 boasted an average win rate of 50.9% when synergizing his build and playstyle to 신지드 with this build.

To have the highest probability of vanquishing your oponents, you should take the 난입, 마나순환 팔찌, 깨달음, 폭풍의 결집, 뼈 방패, and 과잉성장 runes from the 마법 and 결의 rune sets. Out of all the rune combinations we have analyed for 라이즈 and 신지드 pairings, this mix of runes resulted in the highest win rate. Notably, these runes gave a 50.9% win rate overall.

If you would like to see 라이즈 and 신지드 synergy tips and builds for a a specific skill level, feel free to select one from the selection menu above. If viewing for the first time, the statistics and guides shown are computed using all rounds played with these champions.