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altText1라이즈 is in the a tier of champions

라이즈 with 마스터 이

altText2라이즈 is in the a tier of champions
MageFighter
AssassinFighter

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numAnalyzed
승률
50.5 %
kda
2.04
인기도
5.1 %

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We pull the results of from millions of LoL matches straight from Riot Games each week. 라이즈 has fought alongside 마스터 이 in 1751 recent, competitive matches. By amassing so much relevant data from the creators of League of Legends, we feel confident that we can showcase high-quality, insightful builds to help 라이즈 play with 마스터 이. It is somewhat uncommon for 라이즈 to play with 마스터 이 as teammates. This pairing has only taken place in approximately 5.1% of games with 라이즈.

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라이즈 has done a ok job of fighting on the same side as 마스터 이. Normally, he wins an acceptable 50.5% of matches the champions fight alongside one another. If you want to do better as 라이즈 when playing alongside 마스터 이 by figuring out how to better synergize your playstyle with him, then check out the full build (with items, runes, summoner spells, and skills) below!

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아이템

첫 번째 아이템

원하는 시간
체력 물약여신의 눈물

다음 항목

5 분
루비 수정억겁의 카탈리스트

핵심 라이즈 아이템

22분
대천사의 포옹폭풍 쇄도영겁의 지팡이

선택 품목

라바돈의 죽음모자존야의 모래시계루덴의 동반자얼어붙은 심장

Summoner Spells

summonerflash summoner spell D
summonerteleport summoner spell F

스킬 오더

라이즈의 첫 번째 스킬 레벨업q
>
라이즈이(가) 레벨을 올릴 수 있는 두 번째 능력e
>
라이즈이(가) 최대화하기 위한 마지막 기술tw

마법난입마나순환 팔찌깨달음물 위를 걷는 자
영감비스킷 배달우주적 통찰력
Attack SpeedAdaptive ForceArmor
라이즈's passive ability p
라이즈's q ability q
라이즈's w ability w
라이즈's e ability e
라이즈's ultimate ability r
1
W
2
E
3
Q
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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주문 전이는 재사용 대기시간이 짧기 때문에 많은 대상에게 전이 표식을 남길 수 있습니다.

과부하의 기본 지속 효과를 활용하면 피해량이나 이동 속도를 극대화시킬 수 있습니다.

공간 왜곡 사용 후 차원문이 닫히기 전까지 자유롭게 이동하거나 스킬을 써도 공간 왜곡이 취소되지 않습니다.

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원거리형 챔피언과 대치할 경우, 명상 레벨을 올리면 보다 오랫동안 공격로에서 버틸 수 있습니다.

적 챔피언 앞에 있는 미니언에게 일격 필살을 사용하면 스킬이 끝날 때 안전한 위치에 있을 수 있습니다.

우주류 검술은 게임 초반 미니언 결정타를 날릴 때 유용합니다.

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라이즈 Image
winRate
50.5 %
VS
winRate
49.5 %
마스터 이 Image
5.3
< kills >
5.8
5.6
< deaths >
5.6
6.1
< assists >
6.3
1.26
< killingSprees >
1.34
188
< cs >
191
0.11
< dragons >
0.11
0.48
< inhibitors >
0.48
1,006
< physicalDamage >
1,026
21,041
< magicDamage >
22,152
300
< trueDamage >
298
22,348
< damageDealt >
23,476
25,543
< damageTaken >
26,426
11,733
< goldEarned >
12,017
2.22
< towers >
2.19
0.04
< barons >
0.05
4,193
< heal >
4,408
15,854
< xp >
15,956
18
< visionScore >
19
9
< wardsPlaced >
9
89
< ccTime >
95

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The 라이즈 마스터 이 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 마스터 이, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 라이즈 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 마스터 이. His KDA decreased from NaN to NaN. This worsening shows that 마스터 이 helps 라이즈 perform poorer in ranked LoL rounds. Yet, the small difference demonstrates that this performance change is only marginal.

When 라이즈 is an ally to 마스터 이, he observes a barely noticable drop in his total damage output. This difference may signal that 마스터 이 does not provide cover for him to deal more damage or that his allyship also helps increase the round's duration. Similarly, when 라이즈 is played together with 마스터 이 on the same side, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing alongside 마스터 이.

Moreover, when 라이즈 plays with 마스터 이 on the same side, he usually takes a little less damage than when he plays alone. Receiving not as much damage could mean that 마스터 이 does a decent job of protecting 라이즈 during teamfights.

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데미지 유형

라이즈
마스터 이
물리적 손상
마법 피해
고정

championDifferences.playStyle.title

라이즈
마스터 이

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There is no one best synergy for 라이즈 that will always be his #1 ally. However, 마스터 이 is a pretty good teammate for 라이즈. By playing on the same side as 라이즈, he increases their win rate by 1.5% to 50.5%. This clearly indicates that there is a good synergy between 라이즈 and 마스터 이 that allows them to perform at the top of their game together than without each other.

마스터 이 has a much lower diffuclty than 라이즈. That means you don't need to be very careful when finding 마스터 이 comrades to play with, as they will need a much lower level of skill to be able to play well with you.

When playing on the same side, you will likely observe an overall large increase in your team’s capacity to dish out massive AD. Together, these two should be able to take down targets with auto-attacks and other AD damage abilities.

Conversely, by grouping 라이즈 and 마스터 이 together, you may not be giving your team a great deal of cover. Make sure to bring other champs on your team that nullifies this relative hole in this pairing's abilities.

Regardless of the ability of your 마스터 이 ally, you need to focus on maximizing your income, outlasting your enemies, and taking down objectives. If you follow these simple suggestions, you will do well anyway.

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If you would like to truly master 라이즈 to pair well with 마스터 이 during both the laning and mid / late game phases of League matches, you should continue reading to gather additional tips and tricks for this champion pairing. If you mind the build and tips presented here, you will grow your win rate by a lot.

The most important items to focus on in your 라이즈 and 마스터 이 synergy build consist of 대천사의 포옹, 폭풍 쇄도, and 영겁의 지팡이. When 라이즈 used at least these three items in his build, he did much better when paired up with 마스터 이 than with many other common item sets. In fact, 라이즈 boasted an average winrate of 50.5% helping carry 마스터 이 with these items in his kit.

To have the highest likelihood of crushing your oponents, you should equip the 난입, 마나순환 팔찌, 깨달음, 물 위를 걷는 자, 비스킷 배달, and 우주적 통찰력 runes from the 마법 and 영감 rune sets. Out of all the runes players chose for this team composition, this mix of runes yielded the highest win rate. Moreover, these runes gave a 50.5% win rate overall.

If you want to view 라이즈 and 마스터 이 collaboration tips and stats for a an individual division, feel free to select one from the selection menu provided above. If viewing for the first time, the statistics and tips and suggestions given are computed using all matches played with these champions.