주문 전이는 재사용 대기시간이 짧기 때문에 많은 대상에게 전이 표식을 남길 수 있습니다.
과부하의 기본 지속 효과를 활용하면 피해량이나 이동 속도를 극대화시킬 수 있습니다.
공간 왜곡 사용 후 차원문이 닫히기 전까지 자유롭게 이동하거나 스킬을 써도 공간 왜곡이 취소되지 않습니다.
절망은 다른 방어 담당 챔피언을 상대로 매우 유용합니다. 체력이 가장 높은 적 가까이에서 싸우십시오.
아무무는 팀원들에 대한 의존도가 높습니다. 믿을 수 있는 아군과 함께 공격로에 나가십시오.
재사용 대기시간 감소 효과는 아무무에게 매력적이지만 이를 아이템으로 모두 얻기에는 무리가 따릅니다. 가능할 때마다 푸른 파수꾼을 처치하여 공짜 재사용 대기시간 감소 효과를 얻으십시오.
The 라이즈 아무무 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 아무무, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 라이즈 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 아무무. His KDA went down from NaN to NaN. This fall shows that 아무무 helps 라이즈 perform not as well in competitive League rounds. Yet, the small difference shows that this performance change is not very impactful.
When 라이즈 is an ally to 아무무, he gets a little increase in his complete damage dealt. This difference could signal that 아무무 supports by providing protection for him to dish out more damage or that his presence also helps extend the match's duration. Similarly, when 라이즈 is played together with 아무무 on the same side, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing synergisticly with 아무무.
Moreover, when 라이즈 plays with 아무무 on the same side, he on average receives a little more damage than when he plays alone. Getting dealt more damage may indicate that 아무무 does a poor job of covering 라이즈 in teamfights.
There is no one best ally for 라이즈 that will always be his ideal ally. However, 아무무 is a very typical teammate for 라이즈. By playing on the same side as 라이즈, he increases their win rate by 0.1% to 49.1%. This signals that there is a weak synergy between 라이즈 and 아무무 that results in them performing at the top of their game together than without each other.
아무무 has a much lower diffuclty than 라이즈. That means 라이즈 players don't need to be cautious when enlisting 아무무 teammates to play with, as they will need a much lower level of skill to be able to fight well with you.
Working on the same side, you will likely observe an overall large increase in your team’s ability to to do a lot of AP damage. Combined, these two can deal quite a lot of AP type damage.
In contrast, by bringing 라이즈 and 아무무 together, you may not be granting your other teammates enough anti-tank damage dealing potential. Make sure to have other champs on your team that fills this disparity in this pairing's kit.
Regardless of your 아무무 ally's ability, you need to focus on increasing your income, warding to avoid ambushes, and taking down objectives. If you follow these simple suggestions, you will do well anyway.
If you would like to learn all of the intricacies of 라이즈 in order to synergize with 아무무 during both the early game and mid / late game phases of League, you should continue reading to master some more tricks and insights into this champion pairing. If you listen to the build and tips presented above, you will grow your win rate significantly.
The best items to build first in your 라이즈 and 아무무 synergy build include 대천사의 포옹, 존야의 모래시계, and 영겁의 지팡이. When 라이즈 combined at least these three items in his build, he did significantly better when fighting alongside 아무무 than with many other common builds. In fact, 라이즈 had an average win rate of 49.1% when synergizing his build and playstyle to 아무무 with these items in his kit.
To have the highest probability of beating your oponents, you should equip the 난입, 마나순환 팔찌, 깨달음, 물 위를 걷는 자, 비스킷 배달, and 우주적 통찰력 runes from the 마법 and 영감 rune sets. Of all the rune combinations players chose for 라이즈 and 아무무 pairings, this sequence of runes resulted in the best win rate. Notably, these runes provided a 49.1% win rate overall.
If you want to get 라이즈 and 아무무 cooperations tips and builds for a a distinct skill level, please choose one from the selection menu displayed above. At first, the stats and guides shown are computed using all rounds run with these champions.