적이 많을 때 양떼 도륙 스킬을 사용할 경우 대량의 체력을 회복합니다. 이것을 미끼로 약한 척 행세하며 적을 유인할 수 있습니다.
자르고 토막내기는 적을 견제하며 괴롭힐 때 좋은 스킬입니다. 찌르며 들어가 다른 스킬을 사용한 뒤 다시 안전한 곳으로 물러날 수 있기 때문입니다.
재사용 대기시간 감소 효과는 레넥톤의 분노를 빠르게 늘릴 수 있게 해줍니다.
불사의 분노를 아껴두면 적 챔피언이 방심하고 덤벼들도록 유인할 수 있습니다.
적이 방어력을 위주로 아이템을 장착했다면 최후의 속삭임이나 요우무의 유령검 같은 아이템을 사용해 보십시오.
트린다미어는 피의 갈망으로 체력을 회복할 수 있습니다. 스킬이 사라지기 전에 사용하십시오.
The 레넥톤 트린다미어 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 트린다미어, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 레넥톤 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 트린다미어. His KDA decreased from NaN to NaN. This negative change shows that 트린다미어 helps 레넥톤 perform worse in ranked League games. Yet, the small difference indicates that this performance change is only marginal.
When 레넥톤 is paired with 트린다미어, he gets a little drop in his total damage dealt. This change could demonstrate that 트린다미어 does not provide cover for him to dish out more damage or that his support also helps extend the match's duration. Similarly, when 레넥톤 is played with 트린다미어 on the same side, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing synergisticly with 트린다미어.
Moreover, when 레넥톤 plays with 트린다미어 on the same team, he often receives a little less damage than when he fights alone. Getting dealt not as much damage could indicate that 트린다미어 does a decent job of covering 레넥톤 during teamfights.
There is no top champion pairing for 레넥톤 that will 100% of the time be his ideal teammate. However, overall, 트린다미어 is a very typical teammate for 레넥톤. By locking into the same side as 레넥톤, he decreases their win rate by -0.8% to 46.4%. This demonstrates that there is not really a strong bond between 레넥톤 and 트린다미어 that allows them to perform not as well together than alone.
트린다미어 has a greater difficulty than 레넥톤. That means 레넥톤 players must be cautious when enlisting 트린다미어 comrades to go into battle on the same side as, as they will need a greater level of skill to play well with you.
Fighting together, 레넥톤 players will likely witness an overall large increase in your team’s ability to destroy wih physical damage. Combined, these two can tear through the other team with a lot of physcial damage.
Conversely, by bringing 레넥톤 and 트린다미어 together, you will not be giving your side very much magic damage. Make sure to pick other champions on your team that nullifies this gap in this pairing's kit.
Regardless of your 트린다미어 ally's ability, you should focus on maximizing your income, outlasting your enemies, and clearing objectives. If you do this, you should do well anyway.
If you would like to learn all of the intricacies of 레넥톤 in order to synergize with 트린다미어 during both the laning and mid / late game phases of League of Legends, you should keep reading to pick up additional tips and tricks for this champion pairing. If you listen to the build and tips shown here, you should increase your win rate by a lot.
The most crucial items to have in your 레넥톤 and 트린다미어 synergy build consist of 수호 천사, 스테락의 도전, and 쇼진의 창. When 레넥톤 combined at least these three great items in his build, he did much better as an ally of 트린다미어 than with many other common builds. In fact, 레넥톤 boasted an average win rate of 46.4% when synergizing his build and playstyle to 트린다미어 with these items in his kit.
To have the best chance of coming out on top against your oponents, 레넥톤 players should equip the 정복자, 승전보, 전설: 민첩함, 최후의 저항, 뼈 방패, and 불굴의 의지 runes from the 정밀 and 결의 rune sets. Of all the rune builds players picked for 레넥톤 and 트린다미어 pairings, this sequence of runes yielded the highest win rate. Notably, these runes provided a 46.4% win rate overall.
If you want to view 레넥톤 and 트린다미어 cooperations tips and stats for a a particular division, please choose one from the selection menu provided above. If viewing for the first time, the statistics and strategies given are computed using every game with data with these champs.