적이 많을 때 양떼 도륙 스킬을 사용할 경우 대량의 체력을 회복합니다. 이것을 미끼로 약한 척 행세하며 적을 유인할 수 있습니다.
자르고 토막내기는 적을 견제하며 괴롭힐 때 좋은 스킬입니다. 찌르며 들어가 다른 스킬을 사용한 뒤 다시 안전한 곳으로 물러날 수 있기 때문입니다.
재사용 대기시간 감소 효과는 레넥톤의 분노를 빠르게 늘릴 수 있게 해줍니다.
전격 폭발 스킬을 사용할 때 가속 관문을 통과하도록 하면 사거리와 피해량이 대폭 증가합니다.
적의 공격으로 받는 피해가 클 경우, 무기를 해머로 변환하면 방어력이 향상됩니다.
무기를 되도록 자주 변환하십시오. 무기를 바꿀 때마다 공격력이 강화되며 순간적으로 이동 속도를 증가시킬 수 있습니다.
The 레넥톤 제이스 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 제이스, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 레넥톤 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 제이스. His KDA worsened from NaN to NaN. This fall shows that 제이스 helps 레넥톤 perform worse in competitive League of Legends games. Yet, the small difference shows that this performance change is not very impactful.
When 레넥톤 tries to synergize with 제이스, he sees a measurable drop in his full damage dealt. This change may signal that 제이스 does not support by providing protection for him to dish out more damage or that his presence also helps increase the round's duration. Similarly, when 레넥톤 is played alongside 제이스 on the same team, he usually scores many fewer killing sprees than when he plays without 제이스. This is contrasting evidence that he is worse when playing with 제이스.
Moreover, when 레넥톤 plays with 제이스 on the same side, he usually receives less damage than when he fights alone. Getting dealt not as much damage may mean that 제이스 does a decent job of covering 레넥톤 during teamfights.
There is no universally accepted best synergy for 레넥톤 that will no matter what be his best teammate. However, overall, 제이스 is a terrible ally for 레넥톤. By being on the same team as 레넥톤, he decreases their win rate by -3.4% to 43.8%. This clearly indicates that there is a terrible bond between 레넥톤 and 제이스 that results in them performing worse together than without each other.
제이스 has a much greater difficulty compared to 레넥톤. That means you must be careful when lining up 제이스 allies to go into battle on the same side as, as they will need a much greater level of skill to be able to play well with you.
Playing on the same side, 레넥톤 players will likely observe an overall large increase in your team’s capacity to dish out massive AD. Combined, these champions can provide a great amount of sustained physical damage.
Conversely, by aligning 레넥톤 and 제이스 together, you may not be giving your other teammates a lot of AP. Plan to bring other champions on your team that offsets this relative gap in their abilities.
Regardless of the skill of your 제이스 ally, you should focus on increasing your income, outlasting your enemies, and taking down objectives. If you follow these simple suggestions, you will do well, regardless.
If you would like to learn all of the intricacies of 레넥톤 in order to pair well with 제이스 during both the early game and mid / late game phases of League of Legends rounds, you should continue reading to gather a few extra tricks and insights into this champion pairing. If you mind the build and tips displayed here, you will grow your win rate significantly.
The most important finished items to have in your 레넥톤 and 제이스 synergy build include 스테락의 도전, 쇼진의 창, and 갈라진 하늘. When 레넥톤 included at least these three finished items in his build, he did much better when fighting alongside 제이스 than with many other commonly used builds. In fact, 레넥톤 had an average win rate of 43.8% helping carry 제이스 with this build.
To have the greatest probability of crushing your oponents, 레넥톤 players should equip the 정복자, 승전보, 전설: 민첩함, 최후의 저항, 뼈 방패, and 불굴의 의지 runes from the 정밀 and 결의 rune sets. Of all the rune builds players used for this champion pairing, this combo of runes yielded the top win rate. Notably, these runes provided a 43.8% win rate overall.
If you need to see 레넥톤 and 제이스 cooperations tips and builds for a a particular player tier, please select one from the selection menu displayed above. At first, the stats and strategies shown are calculated using all matches completed with both champs.