발러가
취약
표식을 남긴 적을 공격하면 매사냥의 재사용 대기시간이 시작됩니다. 표식을 빠르게 소모하면 다음 표식이 더 빠르게 생성됩니다.
후방 지원 스킬로 아주 먼 거리를 신속하게 이동할 수 있으니 다른 라인의 미니언을 정리하고 싶을 때나 부상 당한 적을 추격할 때 활용하세요.
공중제비 스킬이 강력하긴 하지만, 적이 이 때를 노려 퀸에게 반격할 수 있으니 주의해서 사용해야 합니다. 공중제비는 벽을 등지고 있을 때 활용하면 좋습니다.
시비르의 부메랑 검은 최대 사거리에 도달하면 다시 되돌아오므로 되돌아오는 위치를 계산하며 이동하여 적이 부메랑에 맞도록 유도할 수 있습니다.
주문 방어막은 기절이나 속박 등 방해 효과가 있는 적 스킬에 대비하여 아껴 두세요.
튕기는 부메랑 스킬은 시비르의 기본 공격 모션을 취소합니다. 기본 공격을 사용한 후 튕기는 부메랑 스킬을 사용하면 피해량을 최대화 할 수 있습니다.
The 퀸 시비르 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 시비르, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.
Overall, 퀸 sees a large worsening in her KDA (ratio of kills and assists to deaths) when paired with 시비르. His KDA decreased from NaN to NaN. This worsening shows that 시비르 helps 퀸 perform not as well in ranked League of Legends rounds. Yet, the small difference shows that this performance change is only marginal.
When 퀸 tries to synergize with 시비르, she gets a small increase in her full damage output. This change may signal that 시비르 helps provide protection for her to dish out more damage or that her participation also helps extend the round's duration. Similarly, when 퀸 is played with 시비르 on the same team, he usually scores many fewer killing sprees than when she plays on his own. This is contrasting evidence that she is worse when playing alongside 시비르.
Additionally, when 퀸 plays with 시비르 on the same team, she often receives a little more damage than when she plays alone. Getting dealt more damage may mean that 시비르 does a poor job of protecting 퀸 during team fights.
There is no perfect champion pairing for 퀸 that will always be her #1 teammate. Yet, overall, 시비르 is a below average ally for 퀸. By being on the same team as 퀸, she decreases their win rate by -1.5% to 48.1%. This proves that there is a negative strategic relationship between 퀸 and 시비르 that allows them to perform worse together than alone.
시비르 has a lower difficulty than 퀸. That means 퀸 players don't need to be careful when arranging 시비르 allies to play with, as they will need a relatively low level of skill to be able to work well with you.
Working together, you will likely see an overall large increase in your team’s ability to destroy wih physical damage. Combined, these two should be able to take down targets with auto-attacks and other AD damage abilities.
In contrast, by bringing 퀸 and 시비르 together, you may not be providing your team a lot of magical damage output. Plan to have other champions on your team that offsets this disparity in this pairing's playstyle.
Regardless of your 시비르 ally's ability, you should focus on maximizing your gold income, staying alive by avoiding foolish fights, and clearing objectives. If you follow these simple suggestions, you will do well anyway.
If you would like to truly master 퀸 in order to pair well with 시비르 during both the early game and mid / late game phases of League, you should keep reading to learn a few extra tips and tricks for this champion pairing. If you listen to the build and suggestions presented above, you should grow your win rate significantly.
The ideal items to have in your 퀸 and 시비르 synergy build include 도미닉 경의 인사, 폭풍갈퀴, and 요우무의 유령검. When 퀸 used at least these three items in her build, she performed significantly better when fighting alongside 시비르 than with most other typical builds. In fact, 퀸 had an average winrate of 48.1% helping carry 시비르 with these items in her kit.
To have the highest chance of annihilating your oponents, 퀸 players should use the 기민한 발놀림, 침착, 전설: 민첩함, 체력차 극복, 절대 집중, and 주문 작열 runes from the 정밀 and 마법 rune sets. Out of all the rune combinations players chose for 퀸 and 시비르 pairings, this mixture of runes yielded the highest win rate. Moreover, these runes averaged a 48.1% win rate overall.
If you want to view 퀸 and 시비르 synergy tips and builds for a a specific skill level, please select one from the selection menu shown above. By default, the stats and build suggestions given are calculated using all matches finished with both champs.