뼈 작살을 짧게 눌러 사용하면 훨씬 빠르게 추가 피해를 줄 수 있습니다.
공격 스킬의 대부분은 도주 수단이 되기도 합니다. 전투에서 빠져나올 방법을 미리 계획해 두세요.
뼈 작살을 길게 눌러 사용하면 항상 일정한 거리만큼 적을 끌어당깁니다. 가까운 적에게 사용할 경우 파이크의 등 뒤로 적을 넘길 수 있습니다.
파이크는 체력이 약한 편이기 때문에 전투에서 잠시 동안 몸을 피해야 할 때도 있습니다. 적에게 보이지 않을 경우에는 가라앉은 자들의 축복으로 상당량의 체력을 회복할 수 있습니다.
밀리오는 이동 속도가 증가하면 도약 속도도 증가합니다. 적을 깜짝 놀라게 해 보세요.
밀리오는 모든 스킬을 잘 활용하려면 근처에 아군이 함께 있어야 합니다.
위험해 보이는 상황도 충분히 즐길 수 있는 게 밀리오입니다.
The 파이크 밀리오 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 밀리오, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 파이크 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 밀리오. His KDA fell from NaN to NaN. This drop shows that 밀리오 helps 파이크 perform worse in ranked League of Legends matches. Yet, the small difference proves that this performance change is not very impactful.
When 파이크 is paired with 밀리오, he observes a massive increase in his complete damage output. This difference may demonstrate that 밀리오 supports by providing protection for him to deal more damage or that their support also helps increase the round's duration. Similarly, when 파이크 is played alongside 밀리오 on the same team, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing alongside 밀리오.
Additionally, when 파이크 plays with 밀리오 on the same side, he on average receives significantly more damage than when he fights alone. Taking more damage may mean that 밀리오 does a poor job of covering 파이크 in team fights.
There is no top synergy for 파이크 that will no matter what be his best teammate. Yet, overall, 밀리오 is a below average ally for 파이크. By being on the same team as 파이크, they drops their win rate by -2.2% to 46.9%. This demonstrates that there is a negative bond between 파이크 and 밀리오 that allows them to perform not as well together than alone.
밀리오 has a lower difficulty than 파이크. That means you don't need to be cautious when enlisting 밀리오 comrades to play with, as they will need a relatively low level of skill to do well with you.
Playing together, you should expect to witness an overall large increase in your team’s capability to destroy wih physical damage. When paired, these champions can provide a great amount of sustained physical damage.
Conversely, by pairing 파이크 and 밀리오 together, you probably will not be granting your team a great deal of protection for burst damage. We recommend you include other champs on your team that helps cover this relative hole in their capabilities.
Regardless of your 밀리오 ally's skill level, you need to focus on maximizing your gold income, staying alive by avoiding foolish fights, and taking down objectives. If you do this, you will do well anyway.
If you would like to truly master 파이크 to pair well with 밀리오 during both the lane and mid / late game phases of League matches, you should keep reading to gather a few extra lessons on this champion pairing. If you mind the build and suggestions presented here, you should grow your win rate by a lot.
The most crucial finished items to have in your 파이크 and 밀리오 synergy build include 수호 천사, 밤의 끝자락, and 천상의 이의. When 파이크 used at least these three pieces in his build, he did a lot better when fighting alongside 밀리오 than with many other commonly used item sets. In fact, 파이크 had an average winrate of 46.9% when synergizing his build and playstyle to 밀리오 with these items in his kit.
To have the highest chance of defeating your oponents, you should equip the 칼날비, 비열한 한 방, 사냥의 증표, 궁극의 사냥꾼, 재생의 바람, and 불굴의 의지 runes from the 지배 and 결의 rune sets. Out of all the rune combinations players chose for 파이크 and 밀리오 pairings, this blending of runes yielded the greatest win rate. Moreover, these runes provided a 46.9% winrate overall.
If you would like to get 파이크 with 밀리오 synergy tips and stats for a a specific skill level, please choose one from the selection menu provided above. If viewing for the first time, the statistics and strategies given are computed using all games run with both champions.