원거리형 챔피언과 대치할 경우, 명상 레벨을 올리면 보다 오랫동안 공격로에서 버틸 수 있습니다.
적 챔피언 앞에 있는 미니언에게 일격 필살을 사용하면 스킬이 끝날 때 안전한 위치에 있을 수 있습니다.
우주류 검술은 게임 초반 미니언 결정타를 날릴 때 유용합니다.
자야는 기본 공격 및 스킬 사용 시 바닥에 깃털을 남깁니다. 깃털은 나중에 다시 불러들여 광역 피해를 입히고 적을 속박시킬 수 있습니다.
저항의 비상을 사용하면 거의 모든 스킬을 피할 수 있고 깃털도 다량 남길 수 있습니다. 궁극기의 공격적인 면과 수비적인 면을 모두 활용해 보세요.
The 마스터 이 자야 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 자야, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 마스터 이 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 자야. His KDA went down from NaN to NaN. This fall shows that 자야 helps 마스터 이 perform worse in ranked League rounds. Yet, the small difference demonstrates that this performance change is not very impactful.
When 마스터 이 plays on the same team as 자야, he sees a marginal improvement in his complete damage output. This may signal that 자야 provides protection for him to deal more damage or that her participation also helps extend the game's duration. Similarly, when 마스터 이 is played together with 자야 on the same side, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing alongside 자야.
Moreover, when 마스터 이 plays with 자야 on the same team, he typically receives a little less damage than when he plays alone. Getting dealt not as much damage may indicate that 자야 does a decent job of covering 마스터 이 during team fights.
There is no ideal champion pairing for 마스터 이 that will no matter what be his ideal synergy. Yet, 자야 is a very bad teammate for 마스터 이. By playing on the same team as 마스터 이, she drops their win rate by -3.4% to 47.2%. This clearly indicates that there is an easy to overcome and exploit strategic relationship between 마스터 이 and 자야 that results in them performing not as well together than alone.
자야 has a greater difficulty than 마스터 이. That means you should be cautious when arranging 자야 teammates to play with, as they will have to have a greater level of skill to be able to cooperate well with you.
Playing together, you should observe an overall large increase in your team’s capability to deal physical damage. Together, these champs should be able to take down targets with auto-attacks and other AD damage abilities.
Although, by bringing 마스터 이 and 자야 together, you may not be giving your other teammates a great deal of magical damage output. Make sure to include other champions on your team that offsets this relative disparity in this pairing's kit.
Regardless of the ability of your 자야 ally, you should focus on maximizing your income, warding to avoid ambushes, and clearing objectives. If you heed this simple advice, you will do well, regardless.
If you would like to truly master 마스터 이 in order to synergize with 자야 during both the laning and mid / late game phases of League, you should continue reading to gather some more lessons on this champion pairing. If you pay attention to the build and stats displayed above, you will grow your win rate significantly.
The most important finished items to prioritize in your 마스터 이 and 자야 synergy build include 수호 천사, 마법사의 최후, and 몰락한 왕의 검. When 마스터 이 incorporated at least these three finished items in his build, he did significantly better as an ally of 자야 than with most other commonly used item sets. In fact, 마스터 이 had an average winrate of 47.2% when synergizing his build and playstyle to 자야 with these items in his kit.
To have the best likelihood of beating your oponents, 마스터 이 players should equip the 치명적 속도, 승전보, 전설: 민첩함, 최후의 일격, 사냥의 증표, and 끈질긴 사냥꾼 runes from the 정밀 and 지배 rune sets. Of all the rune combinations that we analyzed for this champion pairing, this blending of runes yielded the greatest win rate. Notably, these runes averaged a 47.2% winrate overall.
If you would like to get 마스터 이 with 자야 synergy tips and builds for a a particular skill level, please select one from the selection menu above. By default, the statistics and strategies displayed are calculated using every game run with these champions.