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altText1마스터 이 is in the a tier of champions

마스터 이 with 바이

altText2마스터 이 is in the s tier of champions
AssassinFighter
FighterAssassin

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numAnalyzed
승률
51.1 %
kda
1.86
인기도
0.2 %

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At MOBA Champion, we pull the results of from millions of League of Legends matches straight from Riot Games each and every week. 마스터 이 has gone into battle with 바이 in 348 recently played, ranked matches. By amassing so much relevant data directly from the makers of League, we are confident that we can showcase high-quality, accurate builds to help 마스터 이 synergize with 바이. It is very rare for 마스터 이 to play with 바이 as allies. This has only occurred in approx. 0.2% of rounds with 마스터 이.

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마스터 이 has done a decent job of synergizing with 바이. Usually, he wins an acceptable 51.1% of the time the champions play on the same team. If you want to maximize your potential as 마스터 이 when playing with 바이 by figuring out how to better synergize your gameplay with her, then check out the full build (with items, runes, summoner spells, and skills) below!

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아이템

첫 번째 아이템

원하는 시간
새끼 바람돌이체력 물약

다음 항목

5 분
롱소드곡궁

핵심 마스터 이 아이템

22분
구인수의 격노검몰락한 왕의 검크라켄 학살자

선택 품목

마법사의 최후실험적 마공학판

Summoner Spells

summonerflash summoner spell D
summonersmite summoner spell F

스킬 오더

마스터 이의 첫 번째 스킬 레벨업q
>
마스터 이이(가) 레벨을 올릴 수 있는 두 번째 능력e
>
마스터 이이(가) 최대화하기 위한 마지막 기술tw

정밀치명적 속도승전보전설: 민첩함최후의 일격
지배사냥의 증표보물 사냥꾼
Attack SpeedAdaptive ForceArmor
마스터 이's passive ability p
마스터 이's q ability q
마스터 이's w ability w
마스터 이's e ability e
마스터 이's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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guide.playingAs

원거리형 챔피언과 대치할 경우, 명상 레벨을 올리면 보다 오랫동안 공격로에서 버틸 수 있습니다.

적 챔피언 앞에 있는 미니언에게 일격 필살을 사용하면 스킬이 끝날 때 안전한 위치에 있을 수 있습니다.

우주류 검술은 게임 초반 미니언 결정타를 날릴 때 유용합니다.

guide.playingAgainst

금고 부수기가 완전히 충전되면 피해량이 두 배가 됩니다. 달아나는 적을 잡아서 최후의 일격을 날릴 때 사용하면 좋습니다.

끈질긴 힘의 충격파에 걸리는 적은 모두 100%의 피해를 입습니다. 미니언 뒤에 적이 숨어 있을 때 사용하세요.

정지 명령은 전투 개시에 좋은 스킬입니다. 다만 아군보다 너무 앞서 가지 않도록 주의하세요.

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마스터 이 Image
winRate
51.1 %
VS
winRate
48.9 %
바이 Image
8
< kills >
7.9
7.1
< deaths >
6.9
5.2
< assists >
5.8
1.89
< killingSprees >
1.83
87
< cs >
36
0.84
< dragons >
1.55
0.46
< inhibitors >
0.39
13,833
< physicalDamage >
13,396
1,032
< magicDamage >
948
5,816
< trueDamage >
5,559
20,681
< damageDealt >
19,904
28,946
< damageTaken >
32,084
12,119
< goldEarned >
12,330
1.87
< towers >
1.38
0.19
< barons >
0.38
11,101
< heal >
14,906
13,596
< xp >
13,621
19
< visionScore >
21
7
< wardsPlaced >
6
145
< ccTime >
215

summary.titleContinued

The 마스터 이 바이 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 바이, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 마스터 이 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 바이. His KDA decreased from NaN to NaN. This decrease shows that 바이 helps 마스터 이 perform poorer in ranked League of Legends matches. Yet, the small difference demonstrates that this performance change is only marginal.

When 마스터 이 is paired with 바이, he sees a small increase in his full damage dealt. This may demonstrate that 바이 provides cover for him to dish out more damage or that her allyship also helps extend the match's duration. Similarly, when 마스터 이 is played with 바이 on the same team, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing synergisticly with 바이.

Moreover, when 마스터 이 plays with 바이 on the same side, he typically takes less damage than when he fights alone. Taking not as much damage could indicate that 바이 does a decent job of covering 마스터 이 in teamfights.

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데미지 유형

마스터 이
바이
물리적 손상
마법 피해
고정

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마스터 이
바이

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There is no top companion for 마스터 이 that will no matter what be his ideal teammate. Yet, overall, 바이 is a very typical teammate for 마스터 이. By being on the same team as 마스터 이, she improves their win rate by 0.5% to 51.1%. This signals that there is not really a strong bond between 마스터 이 and 바이 that results in them performing stronger together than alone.

바이 has a lower difficulty than 마스터 이. That means you don't need to be very careful when finding 바이 teammates to play with, as they will need a relatively low level of skill to be able to play well with you.

Playing on the same side, you will likely witness an overall large increase in your team’s capacity to destroy wih physical damage. When paired, these champions can tear through the other team with a lot of physcial damage.

In contrast, by aligning 마스터 이 and 바이 together, you will not be granting your team enough utility. Plan to have other champions on your team that helps cover this relative gap in their potential.

Regardless of your 바이 ally's skill level, you need to focus on maximizing your income, staying alive by avoiding foolish fights, and taking down objectives. If you follow these simple suggestions, you should do well, regardless.

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To truly master 마스터 이 to work well with 바이 during both the early game and mid / late game phases of LoL matches, you should continue reading to master some more lessons on this champion pairing. If you pay attention to the build and tips displayed here, you will increase your win rate by a lot.

The most crucial finished items to get in your 마스터 이 and 바이 synergy build include 구인수의 격노검, 몰락한 왕의 검, and 크라켄 학살자. When 마스터 이 used at least these three items in his build, he performed significantly better when paired up with 바이 than with many other commonly used builds. In fact, 마스터 이 had an average win rate of 51.1% when synergizing his build and playstyle to 바이 with this build.

To have the greatest chance of annihilating your oponents, you should take the 치명적 속도, 승전보, 전설: 민첩함, 최후의 일격, 사냥의 증표, and 보물 사냥꾼 runes from the 정밀 and 지배 rune sets. Of all the rune builds players used for this champion pairing, this mixture of runes yielded the best win rate. Moreover, these runes gave a 51.1% win rate overall.

If you would like to see 마스터 이 with 바이 cooperations tips and builds for a a distinct skill level, feel free to select one from the selection menu shown above. By default, the statistics and build suggestions shown are computed using every round completed with both champs.