원거리형 챔피언과 대치할 경우, 명상 레벨을 올리면 보다 오랫동안 공격로에서 버틸 수 있습니다.
적 챔피언 앞에 있는 미니언에게 일격 필살을 사용하면 스킬이 끝날 때 안전한 위치에 있을 수 있습니다.
우주류 검술은 게임 초반 미니언 결정타를 날릴 때 유용합니다.
꿰뚫기를 사용하여 아군이 공격할 수 있는 위치로 적을 옮길 수 있습니다.
기본 공격이 수정 베기의 재사용 대기시간을 줄여줍니다. 수정 베기 사이사이에 기본 공격을 추가하면 적에게 피해를 최대한 줄 수 있습니다.
중립 목표물이나 대규모 교전이 일어나기 전에 근처 수정 첨탑을 점령해 두면 스카너의 위력이 엄청나게 커집니다.
The 마스터 이 스카너 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 스카너, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 마스터 이 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 스카너. His KDA went down from NaN to NaN. This decrease shows that 스카너 helps 마스터 이 perform poorer in ranked LoL matches. Yet, the small difference demonstrates that this performance change is not very impactful.
When 마스터 이 plays on the same team as 스카너, he observes a very large increase in his full damage dealt. This difference may indicate that 스카너 provides cover for him to dish out more damage or that his allyship also helps increase the round's duration. Similarly, when 마스터 이 is played alongside 스카너 on the same team, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing with 스카너.
Moreover, when 마스터 이 plays with 스카너 on the same side, he typically receives a little more damage than when he fights alone. Receiving more damage may indicate that 스카너 does a poor job of protecting 마스터 이 during teamfights.
There is no perfect champion pairing for 마스터 이 that will no matter what be his ideal ally. Yet, 스카너 is a very bad companion for 마스터 이. By locking into the same team as 마스터 이, he lowers their win rate by -11.0% to 39.6%. This signals that there is a terrible bond between 마스터 이 and 스카너 that results in them performing not as well together than without each other.
스카너 has a greater difficulty than 마스터 이. That means 마스터 이 players need to be very careful when lining up 스카너 teammates to play with, as they will have to have a greater level of skill to fight well with you.
Playing alongside, 마스터 이 players will likely witness an overall large increase in your team’s ability to dish out massive AD. Combined, these champs should be able to take down targets with auto-attacks and other AD damage abilities.
In contrast, by aligning 마스터 이 and 스카너 together, you probably will not be giving your other teammates a great deal of AP. We recommend you bring other champs on your team that offsets this hole in their kit.
Regardless of your 스카너 ally's ability, you should focus on increasing your income, warding to avoid ambushes, and taking down objectives. If you follow these simple suggestions, you should do well anyway.
To learn all of the intricacies of 마스터 이 to synergize with 스카너 during both the lane and mid / late game phases of League matches, you should continue reading to learn a few extra tips and tricks for this champion pairing. If you listen to the build and tips presented here, you will increase your win rate by a lot.
The best finished items to focus on in your 마스터 이 and 스카너 synergy build consist of 몰락한 왕의 검, 죽음의 무도, and 터.보.추.진.기. When 마스터 이 bought at least these three items in his build, he performed much better as an ally of 스카너 than with many other typical builds. In fact, 마스터 이 had an average win rate of 39.6% when synergizing his build and playstyle to 스카너 with these items in his kit.
To have the best chance of annihilating your oponents, you should use the 치명적 속도, 승전보, 전설: 민첩함, 최후의 일격, 사냥의 증표, and 보물 사냥꾼 runes from the 정밀 and 지배 rune sets. Out of all the rune combinations players used for 마스터 이 and 스카너 pairings, this combination of runes resulted in the top win rate. In fact, these runes averaged a 39.6% winrate overall.
If you need to view 마스터 이 and 스카너 synergy tips and builds for a an individual division rank, feel free to select one from the selection menu shown above. If viewing for the first time, the statistics and build suggestions displayed are computed using all matches run with both champions.