원거리형 챔피언과 대치할 경우, 명상 레벨을 올리면 보다 오랫동안 공격로에서 버틸 수 있습니다.
적 챔피언 앞에 있는 미니언에게 일격 필살을 사용하면 스킬이 끝날 때 안전한 위치에 있을 수 있습니다.
우주류 검술은 게임 초반 미니언 결정타를 날릴 때 유용합니다.
브랜드의 스킬을 적절하게 조합하여 다양한 상황에서 피해를 최대화할 수 있습니다.
적 미니언에게 불을 붙여둔 후 발화 스킬을 의식하게 만들면 적 챔피언이 자기 편 미니언에게 다가가지 못하게 할 수 있습니다.
파멸의 불덩이를 쓰면 적들 사이로 화염구가 무작위적으로 튕깁니다. 같은 적을 여러 번 맞히고 싶으면 소수의 적 그룹에게 스킬을 사용하는 것이 좋습니다.
The 마스터 이 브랜드 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 브랜드, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 마스터 이 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 브랜드. His KDA decreased from NaN to NaN. This drop shows that 브랜드 helps 마스터 이 perform poorer in competitive League of Legends games. Yet, the small difference proves that this performance change is not very impactful.
When 마스터 이 is paired with 브랜드, he sees a small decrease in his full damage output. This difference could demonstrate that 브랜드 does not provide protection for him to dish out more damage or that his presence also helps extend the round's duration. Similarly, when 마스터 이 is played together with 브랜드 on the same side, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing synergisticly with 브랜드.
Moreover, when 마스터 이 plays with 브랜드 on the same team, he on average receives a little more damage than when he fights alone. Getting dealt more damage may mean that 브랜드 does a poor job of covering 마스터 이 in teamfights.
There is no one best synergy for 마스터 이 that will always be his best ally. However, overall, 브랜드 is a decent teammate for 마스터 이. By playing on the same team as 마스터 이, he increases their win rate by 1.7% to 52.3%. This signals that there is pretty good bond between 마스터 이 and 브랜드 that allows them to perform at the top of their game together than without each other.
브랜드 has a lower difficulty than 마스터 이. That means 마스터 이 players don't need to be careful when finding 브랜드 teammates to fight alongside, as they will have to have a lower level of skill to be able to fight well with you.
Playing alongside, you should expect to observe an overall large increase in your team’s capability to deal physical damage. Together, these two can provide a great amount of sustained physical damage.
Conversely, by pairing 마스터 이 and 브랜드 together, you probably will not be giving your side a great deal of engage. We recommend you pick other champs on your team that fills this relative hole in their playstyle.
Regardless of your 브랜드 ally's skill level, you need to focus on increasing your income, staying alive by avoiding foolish fights, and clearing objectives. If you follow these simple suggestions, you will do well anyway.
If you would like to learn all of the intricacies of 마스터 이 to synergize with 브랜드 during both the laning and mid / late game phases of LoL, you should keep reading to master additional tricks and insights into this champion pairing. If you use the build and stats shown here, you should increase your win rate by a lot.
The most important finished items to include in your 마스터 이 and 브랜드 synergy build include 마법사의 최후, 몰락한 왕의 검, and 경계. When 마스터 이 combined at least these three great items in his build, he performed a lot better when fighting alongside 브랜드 than with most other common item sets. In fact, 마스터 이 had an average win rate of 52.3% when playing alongside 브랜드 with this build.
To have the best likelihood of coming out on top against your oponents, you should use the 치명적 속도, 승전보, 전설: 민첩함, 최후의 일격, 사냥의 증표, and 끈질긴 사냥꾼 runes from the 정밀 and 지배 rune sets. Of all the rune combinations we have analyed for this champion pairing, this combo of runes yielded the highest win rate. Notably, these runes averaged a 52.3% winrate overall.
If you would like to see 마스터 이 with 브랜드 cooperations tips and stats for a a specific division rank, please choose one from the selection menu displayed above. At first, the statistics and build suggestions shown are calculated using every game with data with these champs.