공허의 부름과 황천의 손아귀를 사용하면 적에게 걸린 재앙의 환상 지속시간이 초기화됩니다.
공허충이 공격하거나 처치할 수 있는 적이 근처에 있을 때 공허의 무리를 사용하세요.
공격로에서 피해를 입지 않으면 공허 태세의 지속시간이 길어져 굉장히 안전하게 플레이할 수 있습니다.
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공격로 대치 단계에서는 병사들을 적 미니언과 적 챔피언 사이에 배치하세요. 이러면 최후의 일격을 놓치지 않으면서 적에게도 위협을 가할 수 있습니다.
일어나라! 스킬로 병사를 둘 다 투입할 때는 주의하세요! 모든 것을 걸고 한 방을 노리는 순간이 아니라면, 하나를 아껴뒀다가 벽 뒤로 피할 때 사용하세요. 병사 하나의 위치를 잘못 잡았다 해도 나머지 하나로 좋은 위치에서 피해를 가할 수 있습니다.
황제의 진영은 절대적인 방어 스킬로 여겨야 합니다. 적이 아군에게 팀간 전투를 개시할 때 사용하세요. 아군은 소환된 방패 병사를 통과할 수 있으므로, 적의 근접 챔피언들이 접근할 때 활용하면 좋습니다.
The 말자하 아지르 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 아지르, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 말자하 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 아지르. His KDA fell from NaN to NaN. This drop shows that 아지르 helps 말자하 perform poorer in competitive League matches. Yet, the small difference proves that this performance change is only marginal.
When 말자하 tries to synergize with 아지르, he observes a little decrease in his full damage dealt. This change may demonstrate that 아지르 does not support by providing cover for him to deal more damage or that his presence also helps increase the game's duration. Similarly, when 말자하 is played alongside 아지르 on the same team, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing synergisticly with 아지르.
Additionally, when 말자하 plays with 아지르 on the same team, he usually receives a little more damage than when he fights alone. Receiving more damage may mean that 아지르 does a poor job of covering 말자하 in teamfights.
There is no universally accepted best synergy for 말자하 that will 100% of the time be his ideal synergy. However, overall, 아지르 is a very bad ally for 말자하. By being on the same side as 말자하, he lowers their win rate by -3.5% to 47.0%. This shows that there is a very bad bond between 말자하 and 아지르 that allows them to perform not as well together than alone.
아지르 has a greater difficulty than 말자하. That means you need to be very careful when lining up 아지르 teammates to go into battle on the same side as, as they will require a greater level of skill to be able to do well with you.
Fighting together, 말자하 players will likely see an overall large increase in your team’s capability to deal magic damage. When paired, these champions are able to dish out a surprising amount of magic type damage.
Conversely, by pairing 말자하 and 아지르 together, you may not be giving your team much tankyness. We recommend you have other champs on your team that offsets this hole in their kit.
Regardless of the skill of your 아지르 teammate, you need to focus on maximizing your gold income, outlasting your enemies, and clearing objectives. If you heed this simple advice, you will do well, regardless.
To truly master 말자하 to synergize with 아지르 during both the lane and mid / late game phases of League matches, you should continue reading to learn some more tricks and insights into this champion pairing. If you mind the build and suggestions displayed here, you will increase your win rate significantly.
The most important items to include in your 말자하 and 아지르 synergy build include 라일라이의 수정홀, 악의, and 리안드리의 고통. When 말자하 combined at least these three items in his build, he did much better as an ally of 아지르 than with most other common item sets. In fact, 말자하 boasted an average winrate of 47.0% helping carry 아지르 with this build.
To have the highest probability of beating your oponents, 말자하 players should take the 콩콩이 소환, 마나순환 팔찌, 깨달음, 폭풍의 결집, 외상, and 마법의 신발 runes from the 마법 and 영감 rune sets. Of all the rune combinations players used for this team composition, this blending of runes yielded the greatest win rate. Moreover, these runes averaged a 47.0% win rate overall.
If you want to see 말자하 and 아지르 collaboration tips and stats for a an individual rank, please choose one from the selection menu provided above. By default, the statistics and strategies displayed are computed using all games run with these champions.