프리즘 보호막 사용이 어려운 경우 보호막은 최대 사거리에 도달하면 다시 캐릭터에게 돌아온다는 사실을 참고하십시오. 보호막이 돌아올 때 아군을 맞힐 수 있도록 이동하십시오.
럭스는 시야 밝히기, 범위 둔화 스킬 등 일정한 지역에 영향을 끼치는 데 유리한 챔피언입니다. 적의 돌진 또는 탈출을 막으려면 광휘의 특이점 스킬을 사용하십시오.
광휘의 특이점 스킬은 정찰에도 유용합니다. 수풀로 들어가기 전에 이 스킬을 사용하여 적의 유무를 확인할 수 있습니다.
죽음의 표식을 시전하기 전에 살아있는 그림자를 사용하면 전투에서 안전하게 빠져나갈 수 있습니다.
궁극기를 쓸 때까지 기력과 스킬 재사용 대기시간을 최대한 아껴두면 죽음의 표식으로 줄 수 있는 피해량이 극대화됩니다.
살아있는 그림자를 빠르게 두 번 쓰면 바로 그림자와 위치를 바꿀 수 있어, 빠른 도주가 가능합니다.
The 럭스 제드 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 제드, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.
Overall, 럭스 sees a very large drop in her KDA (ratio of kills and assists to deaths) when paired with 제드. His KDA decreased from NaN to NaN. This drop shows that 제드 helps 럭스 perform worse in ranked League rounds. Yet, the small difference demonstrates that this performance change is only marginal.
When 럭스 is an ally to 제드, she gets a barely noticable drop in her complete damage output. This could indicate that 제드 does not support by providing cover for her to deal more damage or that his presence also helps extend the game's duration. Similarly, when 럭스 is played with 제드 on the same side, he usually scores many fewer killing sprees compared to when she plays on his own. This is contrasting evidence that she is worse when playing alongside 제드.
Additionally, when 럭스 plays with 제드 on the same team, she typically receives a little more damage than when she fights alone. Taking more damage may mean that 제드 does a poor job of covering 럭스 during team fights.
There is no perfect champion pairing for 럭스 that will always be her best synergy. Yet, overall, 제드 is a not very good ally for 럭스. By playing on the same side as 럭스, he lowers their win rate by -1.9% to 47.9%. This demonstrates that there is a negative strategic relationship between 럭스 and 제드 that allows them to perform not as well together than without each other.
제드 has a greater difficulty than 럭스. That means you need to be careful when enlisting 제드 teammates to go into battle on the same side as, as they will need a greater level of skill to be able to play well with you.
Fighting alongside, you will likely witness an overall large increase in your team’s capability to dish out massive AD. Together, these champs can tear through the other team with a lot of physcial damage.
Conversely, by grouping 럭스 and 제드 together, you will not be granting your other allies a great deal of engage potential. We recommend you include other champs on your team that fills this relative disparity in their abilities.
Regardless of the ability of your 제드 ally, you should focus on increasing your gold income, warding to avoid ambushes, and clearing objectives. If you do this, you will do well, regardless.
To learn all of the intricacies of 럭스 to pair well with 제드 during both the early game and mid / late game phases of LoL matches, you should keep reading to master some more tricks and insights into this champion pairing. If you listen to the build and stats shown here, you should increase your win rate by a lot.
The best items to build first in your 럭스 and 제드 synergy build include 존야의 모래시계, 자자크의 세계가시, and 폭풍 쇄도. When 럭스 included at least these three pieces in her build, she did much better when fighting alongside 제드 than with many other typical builds. In fact, 럭스 boasted an average winrate of 47.9% when synergizing her build and playstyle to 제드 with this build.
To have the greatest chance of vanquishing your oponents, you should take the 신비로운 유성, 마나순환 팔찌, 깨달음, 주문 작열, 궁극의 사냥꾼, and 비열한 한 방 runes from the 마법 and 지배 rune sets. Of all the rune combinations players chose for this team composition, this composite of runes resulted in the greatest win rate. In fact, these runes gave a 47.9% winrate overall.
If you want to view 럭스 and 제드 synergy tips and stats for a an individual player tier, feel free to choose one from the selection menu shown above. If viewing for the first time, the stats and build suggestions displayed are computed using all rounds with data with these champs.