프리즘 보호막 사용이 어려운 경우 보호막은 최대 사거리에 도달하면 다시 캐릭터에게 돌아온다는 사실을 참고하십시오. 보호막이 돌아올 때 아군을 맞힐 수 있도록 이동하십시오.
럭스는 시야 밝히기, 범위 둔화 스킬 등 일정한 지역에 영향을 끼치는 데 유리한 챔피언입니다. 적의 돌진 또는 탈출을 막으려면 광휘의 특이점 스킬을 사용하십시오.
광휘의 특이점 스킬은 정찰에도 유용합니다. 수풀로 들어가기 전에 이 스킬을 사용하여 적의 유무를 확인할 수 있습니다.
학살자의 포효를 잘 사용하면 강력한 대량 학살 강타를 맞힐 수 있습니다.
영혼의 용광로 효과에는 현재 남아있는 보호막의 체력이 표시되므로, 이 정보를 활용하여 폭발시킬 정확한 타이밍을 잡으세요.
멈출 수 없는 맹공 중에는 방향을 바꿀 수 있는 폭이 매우 좁으므로 직선 방향으로 사용하세요.
The 럭스 사이온 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 사이온, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.
Overall, 럭스 sees a very large drop in her KDA (ratio of kills and assists to deaths) when paired with 사이온. His KDA went down from NaN to NaN. This fall shows that 사이온 helps 럭스 perform worse in competitive League games. Yet, the small difference demonstrates that this performance change is only marginal.
When 럭스 is an ally to 사이온, she gets a little increase in her full damage dealt. This change may signal that 사이온 helps provide cover for her to dish out more damage or that his participation also helps increase the game's duration. Similarly, when 럭스 is played with 사이온 on the same side, he usually scores many fewer killing sprees compared to when she plays on his own. This is contrasting evidence that she is worse when playing alongside 사이온.
Additionally, when 럭스 plays with 사이온 on the same side, she often receives more damage than when she plays alone. Receiving more damage may mean that 사이온 does a poor job of protecting 럭스 in team fights.
There is no ideal champion pairing for 럭스 that will always be her ideal synergy. Yet, overall, 사이온 is a very typical companion for 럭스. By being on the same team as 럭스, he improves their win rate by 0.6% to 50.4%. This proves that there is only a small synergy between 럭스 and 사이온 that allows them to perform at the top of their game together than without each other.
사이온 has a lower difficulty than 럭스. That means you don't need to be very careful when enlisting 사이온 comrades to go into battle on the same side as, as they will require a relatively low level of skill to be able to fight well with you.
Fighting on the same side, you should expect to see an overall large increase in your team’s capability to tank a lot of damage. Together, these champions will be a great protective duo.
Although, by aligning 럭스 and 사이온 together, you will not be granting your other allies enough sustained damage output. Make sure to bring other champs on your team that offsets this hole in their kit.
Regardless of the ability of your 사이온 teammate, you need to focus on maximizing your income, warding to avoid ambushes, and taking down objectives. If you follow these simple suggestions, you will do well anyway.
If you would like to truly master 럭스 to pair well with 사이온 during both the laning and mid / late game phases of League rounds, you should continue reading to learn some more tips and tricks for this champion pairing. If you use the build and suggestions shown here, you will increase your win rate significantly.
The top items to focus on in your 럭스 and 사이온 synergy build include 라바돈의 죽음모자, 폭풍 쇄도, and 루덴의 동반자. When 럭스 included at least these three items in her build, she did significantly better when fighting alongside 사이온 than with most other common builds. In fact, 럭스 boasted an average win rate of 50.4% when synergizing her build and playstyle to 사이온 with these items in her kit.
To have the best probability of crushing your oponents, 럭스 players should take the 신비로운 유성, 마나순환 팔찌, 깨달음, 주문 작열, 비스킷 배달, and 우주적 통찰력 runes from the 마법 and 영감 rune sets. Out of all the rune combinations that we analyzed for this champion pairing, this blending of runes resulted in the best win rate. In fact, these runes gave a 50.4% winrate overall.
If you would like to view 럭스 and 사이온 cooperations tips and builds for a a specific division rank, feel free to choose one from the selection menu shown above. By default, the statistics and build suggestions shown are calculated using every game run with both champions.