순간 화력을 극대화하려면 끈질긴 추격과 꿰뚫는 빛을 연계하세요.
타는 불길은 별 모양으로 폭발합니다. 별의 뿔 부분이 적 챔피언들에게 적중하도록 잘 맞히세요.
빛의 사수 효과 때문에 루시안은 공격 속도보다는 공격력을 올리는 편이 훨씬 유리합니다.
빛의 심판 스킬의 방향은 한 번 정한 다음에는 바꿀 수 없습니다. 잘 판단하세요!
학살자의 포효를 잘 사용하면 강력한 대량 학살 강타를 맞힐 수 있습니다.
영혼의 용광로 효과에는 현재 남아있는 보호막의 체력이 표시되므로, 이 정보를 활용하여 폭발시킬 정확한 타이밍을 잡으세요.
멈출 수 없는 맹공 중에는 방향을 바꿀 수 있는 폭이 매우 좁으므로 직선 방향으로 사용하세요.
The 루시안 사이온 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 사이온, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 루시안 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 사이온. His KDA went down from NaN to NaN. This fall shows that 사이온 helps 루시안 perform poorer in ranked League of Legends games. Yet, the small difference demonstrates that this performance change is not very impactful.
When 루시안 is an ally to 사이온, he observes a little increase in his full damage dealt. This difference may demonstrate that 사이온 helps provide cover for him to deal more damage or that his participation also helps increase the round's duration. Similarly, when 루시안 is played alongside 사이온 on the same team, he usually scores many fewer killing sprees than when he plays on his own. This is contrasting evidence that he is worse when playing alongside 사이온.
Moreover, when 루시안 plays with 사이온 on the same side, he often receives more damage than when he fights alone. Taking more damage could mean that 사이온 does a poor job of protecting 루시안 in team fights.
There is no perfect companion for 루시안 that will always be his ideal synergy. However, 사이온 is a very typical companion for 루시안. By locking into the same side as 루시안, he decreases their win rate by -0.1% to 48.7%. This signals that there is not really a strong synergy between 루시안 and 사이온 that allows them to perform not as well together than without each other.
사이온 has a lower difficulty than 루시안. That means you don't need to be careful when arranging 사이온 comrades to play with, as they will need a relatively low level of skill to be able to fight well with you.
Fighting on the same side, you will likely observe an overall large increase in your team’s capacity to to cover for your other teammates. Combined, these champs might be able to provide enough cover for their team's carries.
Although, by grouping 루시안 and 사이온 together, you will not be providing your other allies a great deal of magic damage. We recommend you pick other champions on your team that fills this relative disparity in this pairing's kit.
Regardless of your 사이온 ally's ability, you should focus on increasing your income, staying alive by avoiding foolish fights, and taking down objectives. If you do this, you will do well, regardless.
To learn all of the intricacies of 루시안 in order to pair well with 사이온 during both the early game and mid / late game phases of League of Legends rounds, you should keep reading to pick up a few extra tricks and insights into this champion pairing. If you mind the build and tips presented above, you will increase your win rate significantly.
The top items to build first in your 루시안 and 사이온 synergy build consist of 피바라기, 고속 연사포, and 크라켄 학살자. When 루시안 combined at least these three items in his build, he performed much better when paired up with 사이온 than with most other commonly used builds. In fact, 루시안 boasted an average winrate of 48.7% when synergizing his build and playstyle to 사이온 with these items in his kit.
To have the greatest probability of vanquishing your oponents, 루시안 players should equip the 선제공격, 마법의 신발, 비스킷 배달, 우주적 통찰력, 마나순환 팔찌, and 주문 작열 runes from the 영감 and 마법 rune sets. Out of all the rune combinations players picked for 루시안 and 사이온 pairings, this combination of runes resulted in the greatest win rate. Moreover, these runes provided a 48.7% win rate overall.
If you need to view 루시안 with 사이온 collaboration tips and builds for a a specific rank, please choose one from the selection menu displayed above. At first, the statistics and tips and suggestions given are calculated using every game with data with both champions.