스킬을 시전하는 사이사이에 기본 공격을 끼워 넣는 방식으로 질풍격 효과를 볼 수 있습니다. 적에게 줄 수 있는 피해가 더욱 올라가는 반면 기력 소모량은 더욱 줄일 수 있습니다.
자신에게 방호를 시전하고 강철의 의지를 사용하면 정글에 있는 중립 몬스터를 쉽게 해치울 수 있습니다.
용의 분노를 쓰기 전에 음파를 사용하면 공명의 일격으로 대상을 쫓아갈 수 있습니다.
반드시 로켓이 더 좋은 것은 아닙니다! 징크스의 미니건은 완전히 공격 속도가 상승하면 위력이 엄청나게 커집니다. 적 챔피언이 너무 가까이 붙으면 반드시 미니건으로 전환하세요.
징크스의 로켓은 폭발 반경 안의 모든 적에게 최대치의 피해를 입힙니다. 적 챔피언 옆에 있는 미니언들에게 사용해서 미니언의 공격 대상이 되지 않도록 하세요.
교전이 시작되면 진형 끝에 서서 로켓 런처와 빠직! 스킬로 원거리 공격을 하세요! 안전이 확보될 때까지는 달려들어가 미니건을 난사하지 않는 게 좋습니다.
The 리 신 징크스 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 징크스, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 리 신 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 징크스. His KDA fell from NaN to NaN. This decrease shows that 징크스 helps 리 신 perform poorer in competitive LoL rounds. Yet, the small difference proves that this performance change is only marginal.
When 리 신 plays on the same team as 징크스, he observes a small decrease in his total damage dealt. This may indicate that 징크스 doesn't help cover for him to dish out more damage or that her participation also helps extend the round's duration. Similarly, when 리 신 is played with 징크스 on the same side, he usually scores many fewer killing sprees than when he plays without 징크스. This is contrasting evidence that he is worse when playing synergisticly with 징크스.
Additionally, when 리 신 plays with 징크스 on the same side, he typically receives a little less damage than when he plays alone. Receiving not as much damage may mean that 징크스 does a decent job of covering 리 신 during teamfights.
There is no ideal companion for 리 신 that will always be his best synergy. Yet, 징크스 is a very typical teammate for 리 신. By playing on the same side as 리 신, she drops their win rate by -0.9% to 46.4%. This signals that there is a weak bond between 리 신 and 징크스 that allows them to perform not as well together than alone.
징크스 has a lower difficulty than 리 신. That means you don't need to be cautious when arranging 징크스 comrades to fight alongside, as they will require a lower level of skill to be able to work well with you.
Working on the same side, 리 신 players will likely witness an overall large increase in your team’s ability to deal physical damage. When paired, these champions can tear through the other team with a lot of physcial damage.
In contrast, by aligning 리 신 and 징크스 together, you probably will not be providing your other teammates much magic damage. We recommend you have other champs on your team that neutralizes this hole in their playstyle.
Regardless of your 징크스 ally's skill level, you should focus on increasing your gold income, outlasting your enemies, and clearing objectives. If you do this, you should do well, regardless.
If you would like to learn all of the intricacies of 리 신 to work well with 징크스 during both the lane and mid / late game phases of LoL games, you should keep reading to pick up additional lessons on this champion pairing. If you mind the build and suggestions displayed above, you will grow your win rate by a lot.
The most important finished items to build first in your 리 신 and 징크스 synergy build consist of 스테락의 도전, 죽음의 무도, and 갈라진 하늘. When 리 신 included at least these three great items in his build, he did a lot better when paired up with 징크스 than with most other common item sets. In fact, 리 신 had an average winrate of 46.4% helping carry 징크스 with this build.
To have the greatest probability of beating your oponents, 리 신 players should use the 정복자, 승전보, 전설: 민첩함, 최후의 일격, 우주적 통찰력, and 마법의 신발 runes from the 정밀 and 영감 rune sets. Of all the runes that we analyzed for this team composition, this sequence of runes resulted in the greatest win rate. Moreover, these runes gave a 46.4% winrate overall.
If you want to view 리 신 with 징크스 cooperations tips and stats for a an individual division rank, feel free to choose one from the selection menu displayed above. At first, the statistics and guides shown are calculated using every match with data with both champions.